Remove repaint() usage
This commit is contained in:
@@ -66,7 +66,7 @@ void ImageWidget::setImage(RawImage *image)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
m_image->generateMipMaps();
|
m_image->generateMipMaps();
|
||||||
repaint();
|
update();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImageWidget::setImage(const QPixmap &pixmap)
|
void ImageWidget::setImage(const QPixmap &pixmap)
|
||||||
@@ -78,7 +78,7 @@ void ImageWidget::setImage(const QPixmap &pixmap)
|
|||||||
m_image->setMinMagFilters(QOpenGLTexture::LinearMipMapLinear, QOpenGLTexture::Linear);
|
m_image->setMinMagFilters(QOpenGLTexture::LinearMipMapLinear, QOpenGLTexture::Linear);
|
||||||
m_image->setWrapMode(QOpenGLTexture::ClampToBorder);
|
m_image->setWrapMode(QOpenGLTexture::ClampToBorder);
|
||||||
m_image->setBorderColor(0, 0, 0, 0);
|
m_image->setBorderColor(0, 0, 0, 0);
|
||||||
repaint();
|
update();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImageWidget::setScale(float scale)
|
void ImageWidget::setScale(float scale)
|
||||||
|
|||||||
Reference in New Issue
Block a user