Support for XISF
This commit is contained in:
Vendored
+809
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// ____ ______ __
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// / __ \ / ____// /
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// / /_/ // / / /
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// / ____// /___ / /___ PixInsight Class Library
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// /_/ \____//_____/ PCL 2.4.23
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// ----------------------------------------------------------------------------
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// pcl/Compression.h - Released 2022-03-12T18:59:29Z
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// ----------------------------------------------------------------------------
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// This file is part of the PixInsight Class Library (PCL).
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// PCL is a multiplatform C++ framework for development of PixInsight modules.
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//
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// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
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//
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// Redistribution and use in both source and binary forms, with or without
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// modification, is permitted provided that the following conditions are met:
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//
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// 1. All redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// 2. All redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
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// of their contributors, may be used to endorse or promote products derived
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// from this software without specific prior written permission. For written
|
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// permission, please contact info@pixinsight.com.
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//
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// 4. All products derived from this software, in any form whatsoever, must
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// reproduce the following acknowledgment in the end-user documentation
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// and/or other materials provided with the product:
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//
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// "This product is based on software from the PixInsight project, developed
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// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
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//
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// Alternatively, if that is where third-party acknowledgments normally
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// appear, this acknowledgment must be reproduced in the product itself.
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//
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// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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||||
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
|
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// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
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// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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// ----------------------------------------------------------------------------
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#ifndef __PCL_Compression_h
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#define __PCL_Compression_h
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/// \file pcl/Compression.h
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#include <pcl/Defs.h>
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#include <pcl/Diagnostics.h>
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#include <pcl/ByteArray.h>
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#include <pcl/ParallelProcess.h>
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#include <pcl/String.h>
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namespace pcl
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{
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// ----------------------------------------------------------------------------
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/*!
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* \defgroup compression_classes Data Compression Classes
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*/
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/*!
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* \class Compression
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* \brief Abstract base class of data compression algorithm implementations.
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*
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* %Compression defines a common interface for compression algorithms such as
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* Zlib/deflate, LZ4, LZMA, etc.
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*
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* \ingroup compression_classes
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* \sa ZLibCompression, LZ4Compression, LZ4HCCompression, BloscLZCompression
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*/
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class PCL_CLASS Compression : public ParallelProcess
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{
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public:
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/*!
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* \struct pcl::Compression::Subblock
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* \brief Compression subblock data.
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*/
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struct Subblock
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{
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ByteArray compressedData; //!< Sub-block compressed data.
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size_type uncompressedSize = 0; //!< size in bytes of the uncompressed subblock.
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uint64 checksum = 0; //!< If non-zero, 64-bit non-cryptographic checksum of the compressed data.
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};
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/*!
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* \struct pcl::Compression::Performance
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* \brief Compression/decompression performance measurements.
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*/
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struct Performance
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{
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float sizeReduction = 0; //!< Relative size reduction, e.g.: 0.25 for a 25% size reduction.
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double throughput = 0; //!< Compression/decompression rate in MiB per second.
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int numberOfThreads = 0; //!< Number of parallel threads used.
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};
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/*!
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* A dynamic, ordered list of compression subblocks.
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*/
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typedef Array<Subblock> subblock_list;
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/*!
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* Default constructor. This object will be initialized with the following
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* parameters:
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*
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* \li Compression level: Use an algorithm-dependent default level to
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* achieve a good compromise between running speed and compression ratio.
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*
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* \li Byte shuffling: Enabled.
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*
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* \li Item size: One byte (which inhibits shuffling).
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*
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* \li Sub-block checksums: Enabled.
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*
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* \li Sub-block size: Use the maximum possible subblock size for each
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* compression algorithm.
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*
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* \li Parallel processing: Enabled to use the maximum possible number of
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* processors.
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*/
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Compression() = default;
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/*!
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* Copy constructor.
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*/
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Compression( const Compression& ) = default;
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/*!
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* Copy assignment operator. Returns a reference to this object.
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*/
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Compression& operator =( const Compression& ) = default;
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/*!
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* Virtual destructor.
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*/
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virtual ~Compression()
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{
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}
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/*!
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* Returns the name of this data compression algorithm.
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*/
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virtual String AlgorithmName() const = 0;
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/*!
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* Returns the maximum compression optimization level supported by this
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* algorithm. Higher levels tend to provide higher compression ratios at the
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* cost of more computational work.
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*/
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virtual int MaxCompressionLevel() const = 0;
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/*!
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* Returns the default compression optimization level for this algorithm.
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* The returned value represents a good compromise between execution speed
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* and compression ratio.
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*/
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virtual int DefaultCompressionLevel() const = 0;
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/*!
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* Returns the current compression optimization level.
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*
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* See SetCompressionLevel() for more information.
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*/
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int CompressionLevel() const
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{
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return m_compressionLevel;
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}
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/*!
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* Sets an algorithm-dependent compression optimization level.
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*
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* Higher levels tend to provide higher compression ratios at the cost of
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* more computational work. If zero or a negative value is specified, the
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* compression routines will select a default level automatically to achieve
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* a good compromise between speed and compression ratio for each
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* compression algorithm.
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*/
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void SetCompressionLevel( int level )
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{
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m_compressionLevel = Range( level, 0, MaxCompressionLevel() );
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}
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/*!
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* Sets the default compression optimization level for this compression
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* algorithm.
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*
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* This function is a shortcut for SetCompressionLevel( 0 ). The default
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* compression level attempts to achieve a good compromise between speed and
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* compression ratio for each compression algorithm.
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*/
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void SetDefaultCompressionLevel()
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{
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SetCompressionLevel( 0 );
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}
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/*!
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* Returns true iff byte shuffling is currently enabled for this
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* %Compression object.
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*
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* See EnableByteShuffling() for more information.
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*/
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bool ByteShufflingEnabled() const
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{
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return m_byteShuffle;
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}
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/*!
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* Enables byte shuffling for this %Compression object.
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*
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* Enable this option to pre-process the data with a byte shuffling routine
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* before compression. The byte shuffle algorithm reorganizes the data in a
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* clever way that can greatly improve compression ratios, especially for
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* data with high \e locality (or data containing similar values close
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* together), such as most scientific and observational data. This option
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* can be particularly efficient for compression of data structured as
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* contiguous sequences of 16-bit, 32-bit and 64-bit numbers, such as most
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* images processed with PixInsight. For 8-bit data, byte shuffling is a
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* no-op and is hence ignored. Byte shuffling is enabled by default.
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*/
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void EnableByteShuffling( bool enable = true )
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{
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m_byteShuffle = enable;
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}
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/*!
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* Disables byte shuffling for this %Compression object.
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*
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* Equivalent to EnableByteShuffling( !disable ).
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*/
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void DisableByteShuffling( bool disable = true )
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{
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EnableByteShuffling( !disable );
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}
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/*!
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* Returns the current item size for shuffling.
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*
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* This is the length in bytes of an element in the uncompressed data, used
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* by the byte shuffling algorithm. See EnableByteShuffling() for more
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* information.
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*/
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size_type ItemSize() const
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{
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return m_itemSize;
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}
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/*!
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* Sets the item size for shuffling.
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*
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* \a itemSize is the length in bytes of a data item for the byte shuffling
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* algorithm. See EnableByteShuffling() for more information.
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*/
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void SetItemSize( size_type itemSize )
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{
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m_itemSize = uint8( Range( itemSize, size_type( 1 ), size_type( 128 ) ) );
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}
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/*!
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* Returns the current compression subblock size in bytes.
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*
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* See SetSubblockSize() for more information.
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*/
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size_type SubblockSize() const
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{
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return m_subblockSize;
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}
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/*!
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* Sets the compression subblock size.
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*
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* The specified \a size is the length in bytes of a compression subblock.
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* If a value of zero is specified, the effective block size will be the
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* maximum possible for this compression algorithm (for example, slightly
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* less than 4 GiB for zlib/deflate and slightly less than 2 GiB for LZ4 and
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* BloscLZ). The number of elements in the arrays returned by the Compress()
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* family of functions will depend on this value.
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*/
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void SetSubblockSize( size_type size )
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{
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m_subblockSize = Range( size, size_type( 0 ), MaxBlockSize() );
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}
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/*!
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* Returns true iff subblock checksums are currently enabled for this
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* %Compression object.
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*
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* See EnableChecksums() for more information.
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*/
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bool ChecksumsEnabled() const
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{
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return m_checksums;
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}
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/*!
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* Enables subblock checksums for this %Compression object.
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*
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* When this option is enabled, a non-cryptographic checksum is computed for
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* each compressed subblock and stored along with the subblock data. These
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* checksums are computed again before decompression and compared with the
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* stored values. This guarantees that the compressed data have not been
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* altered.
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*
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* In current versions of PixInsight, the xxHash algorithm (64-bit version)
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* is used for compressed subblock checksums. xxHash is an extremely fast
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* hashing function, so its impact on compression/decompression speed is
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* negligible. See the pcl::Hash64() function for details.
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*/
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void EnableChecksums( bool enable = true )
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{
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m_checksums = enable;
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}
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/*!
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* Disables subblock checksums for this %Compression object.
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*
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* Equivalent to EnableChecksums( !disable ).
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*/
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void DisableChecksums( bool disable = true )
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{
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EnableChecksums( !disable );
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}
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/*!
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* Compresses a data block.
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*
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* \param data Starting address of the data block to be compressed.
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*
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* \param size Length in bytes of the data block to be compressed.
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||||
*
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||||
* \param perf If non-null, pointer to a Performance structure where
|
||||
* performance data will be provided.
|
||||
*
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||||
* Returns a dynamic array of compressed subblocks. Each array element is a
|
||||
* Subblock structure with the compressed data, the uncompressed length in
|
||||
* bytes, and an optional checksum. If compression succeeds, the returned
|
||||
* array will have at least one element.
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*
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||||
* If the specified \a size is zero, or if one or more subblocks are not
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||||
* compressible with this algorithm, this function returns an empty array.
|
||||
*
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||||
* This function can only throw an exception if the specified \a data
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||||
* pointer is null, or in the event of an out-of-memory condition.
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||||
*/
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subblock_list Compress( const void* data, size_type size, Performance* perf = nullptr ) const;
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||||
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/*!
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* Compression of a direct container with contiguous storage.
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*
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* \param data Reference to a direct container with contiguous storage
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||||
* and PCL container semantics. Meaningful Begin() and Size()
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||||
* member functions are required. Typically, the ByteArray
|
||||
* class is used, although any array-like direct container
|
||||
* class is appropriate, including Array, String, Vector and
|
||||
* Matrix, among others.
|
||||
*
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||||
* \param perf If non-null, pointer to a Performance structure where
|
||||
* performance data will be provided.
|
||||
*
|
||||
* Returns a dynamic array of compressed subblocks. Each array element is a
|
||||
* Subblock structure with the compressed data, the uncompressed length in
|
||||
* bytes, and an optional checksum. If compression succeeds, the returned
|
||||
* array will have at least one element.
|
||||
*
|
||||
* If the specified container is empty, or if one or more subblocks are not
|
||||
* compressible with this algorithm, this function returns an empty array.
|
||||
*
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||||
* This function can only throw an exception in the event of an
|
||||
* out-of-memory condition.
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||||
*/
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||||
template <class C>
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||||
subblock_list Compress( const C& data, Performance* perf = nullptr ) const
|
||||
{
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||||
return Compress( data.Begin(), data.Size(), perf );
|
||||
}
|
||||
|
||||
/*!
|
||||
* Decompression of a set of compressed subblocks.
|
||||
*
|
||||
* \param data Starting address of the output uncompressed data block.
|
||||
*
|
||||
* \param maxSize Maximum space in bytes available at \a data. Must be
|
||||
* equal to or larger than the total uncompressed size.
|
||||
*
|
||||
* \param subblocks Reference to a dynamic array of compressed subblocks.
|
||||
* The specified array should be the result of a previous
|
||||
* call to one of the Compress() functions for this
|
||||
* algorithm. This object must have coherent ItemSize()
|
||||
* and ByteShufflingEnabled() properties to match the ones
|
||||
* used when the data was compressed.
|
||||
*
|
||||
* \param perf If non-null, pointer to a Performance structure where
|
||||
* performance data will be provided.
|
||||
*
|
||||
* Upon successful completion, the uncompressed data will be available in
|
||||
* the specified output \a data block, and the function will return the
|
||||
* length in bytes of the uncompressed data (necessarily smaller than or
|
||||
* equal to \a maxSize).
|
||||
*
|
||||
* In the event of errors, such as invalid or corrupted data, uncompressed
|
||||
* block or subblock size mismatch, or an out-of-memory condition, this
|
||||
* function throws an Error exception. In such case the data possibly stored
|
||||
* in the output \a data buffer will be invalid.
|
||||
*/
|
||||
size_type Uncompress( void* data, size_type maxSize,
|
||||
const subblock_list& subblocks, Performance* perf = nullptr ) const;
|
||||
|
||||
/*!
|
||||
* Decompression of a set of compressed subblocks.
|
||||
*
|
||||
* \param subblocks Reference to a dynamic array of compressed subblocks.
|
||||
* The specified array should be the result of a previous
|
||||
* call to one of the Compress() functions for this
|
||||
* algorithm. This object must have coherent ItemSize()
|
||||
* and ByteShufflingEnabled() properties to match the ones
|
||||
* used when the data was compressed.
|
||||
*
|
||||
* \param perf If non-null, pointer to a Performance structure where
|
||||
* performance data will be provided.
|
||||
*
|
||||
* Returns the uncompressed data as a ByteArray object.
|
||||
*
|
||||
* In the event of errors, such as invalid or corrupted data, uncompressed
|
||||
* block or subblock size mismatch, or an out-of-memory condition, this
|
||||
* function throws an Error exception.
|
||||
*/
|
||||
ByteArray Uncompress( const subblock_list& subblocks, Performance* perf = nullptr ) const
|
||||
{
|
||||
size_type uncompressedSize = 0;
|
||||
for ( const Subblock& subblock : subblocks )
|
||||
uncompressedSize += subblock.uncompressedSize;
|
||||
ByteArray data( uncompressedSize );
|
||||
(void)Uncompress( data.Begin(), uncompressedSize, subblocks, perf );
|
||||
return data;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Decompression of a compressed data block stored in a ByteArray object.
|
||||
* Returns the uncompressed data as a ByteArray.
|
||||
*
|
||||
* See the Uncompress( const subblock_list&, Performance* ) const member
|
||||
* function for more information.
|
||||
*/
|
||||
ByteArray Uncompress( const ByteArray& compressedData,
|
||||
size_type uncompressedSize, Performance* perf = nullptr ) const
|
||||
{
|
||||
Subblock subblock;
|
||||
subblock.compressedData = compressedData;
|
||||
subblock.uncompressedSize = uncompressedSize;
|
||||
return Uncompress( subblock_list() << subblock, perf );
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
int m_compressionLevel = 0; // 0 = use codec's default
|
||||
size_type m_subblockSize = 0; // 0 = use largest possible subblocks
|
||||
uint8 m_itemSize = 1;
|
||||
bool m_byteShuffle = true;
|
||||
bool m_checksums = true;
|
||||
|
||||
protected:
|
||||
|
||||
/*!
|
||||
* Returns the length in bytes of the smallest contiguous data block that
|
||||
* can be compressed with this algorithm.
|
||||
*/
|
||||
virtual size_type MinBlockSize() const = 0;
|
||||
|
||||
/*!
|
||||
* Returns the length in bytes of the largest contiguous data block that can
|
||||
* be compressed with this algorithm.
|
||||
*/
|
||||
virtual size_type MaxBlockSize() const = 0;
|
||||
|
||||
/*!
|
||||
* Returns the maximum length in bytes of the contiguous block necessary to
|
||||
* compress a contiguous block of the specified \a size in bytes.
|
||||
*/
|
||||
virtual size_type MaxCompressedBlockSize( size_type size ) const = 0;
|
||||
|
||||
/*!
|
||||
* Compression of a contiguous block starting at \a inputData with
|
||||
* \a inputSize length in bytes, using the specified compression \a level.
|
||||
* The compressed data will be written as a contiguous block starting at
|
||||
* \a outputData, with length smaller than or equal to \a outputSize.
|
||||
* Returns the number of bytes written to \a outputData, or zero if the data
|
||||
* are not compressible.
|
||||
*/
|
||||
virtual size_type CompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize, int level ) const = 0;
|
||||
|
||||
/*!
|
||||
* Decompression of a contiguous compressed block starting at \a inputData
|
||||
* with \a inputSize length in bytes. The uncompressed data will be written
|
||||
* as a contiguous block starting at \a outputData, with length equal to
|
||||
* \a outputSize. Returns the number of bytes written to \a outputData,
|
||||
* which should be equal to \a outputSize, or smaller in the event of error.
|
||||
*/
|
||||
virtual size_type UncompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize ) const = 0;
|
||||
|
||||
/*!
|
||||
* Byte shuffling algorithm applied to \a size bytes starting at \a data,
|
||||
* with element length \a itemSize in bytes. Returns the shuffled data as a
|
||||
* ByteArray object.
|
||||
*/
|
||||
static ByteArray Shuffle( const uint8* data, size_type size, size_type itemSize )
|
||||
{
|
||||
ByteArray shuffled( size );
|
||||
if ( size > 0 && data != nullptr )
|
||||
{
|
||||
size_type numberOfItems = size / itemSize;
|
||||
ByteArray::iterator s = shuffled.Begin();
|
||||
for ( size_type j = 0; j < itemSize; ++j )
|
||||
{
|
||||
ByteArray::const_iterator u = data + j;
|
||||
for ( size_type i = 0; i < numberOfItems; ++i, ++s, u += itemSize )
|
||||
*s = *u;
|
||||
}
|
||||
::memcpy( s, data + numberOfItems*itemSize, size % itemSize );
|
||||
}
|
||||
return shuffled;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Reverse byte shuffling algorithm (or \e unshuffling) applied to \a size
|
||||
* bytes starting at \a data, with element length \a itemSize in bytes.
|
||||
* Returns the unshuffled data as a ByteArray object.
|
||||
*/
|
||||
static ByteArray Unshuffle( const uint8* data, size_type size, size_type itemSize )
|
||||
{
|
||||
ByteArray unshuffled( size );
|
||||
if ( size > 0 && data != nullptr )
|
||||
{
|
||||
size_type numberOfItems = size / itemSize;
|
||||
ByteArray::const_iterator s = data;
|
||||
for ( size_type j = 0; j < itemSize; ++j )
|
||||
{
|
||||
ByteArray::iterator u = unshuffled.At( j );
|
||||
for ( size_type i = 0; i < numberOfItems; ++i, ++s, u += itemSize )
|
||||
*u = *s;
|
||||
}
|
||||
::memcpy( unshuffled.At( numberOfItems*itemSize ), s, size % itemSize );
|
||||
}
|
||||
return unshuffled;
|
||||
}
|
||||
|
||||
/*!
|
||||
* In-place reverse byte shuffling algorithm (or \e unshuffling) applied to
|
||||
* \a size bytes starting at \a data, with element length \a itemSize in
|
||||
* bytes.
|
||||
*/
|
||||
static void InPlaceUnshuffle( uint8* data, size_type size, size_type itemSize )
|
||||
{
|
||||
if ( size > 0 && data != nullptr )
|
||||
{
|
||||
const ByteArray shuffled( data, data+size );
|
||||
size_type numberOfItems = size / itemSize;
|
||||
ByteArray::const_iterator s = shuffled.Begin();
|
||||
for ( size_type j = 0; j < itemSize; ++j )
|
||||
{
|
||||
ByteArray::iterator u = data + j;
|
||||
for ( size_type i = 0; i < numberOfItems; ++i, ++s, u += itemSize )
|
||||
*u = *s;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* Helper function to throw an error message with inclusion of the algorithm
|
||||
* name.
|
||||
*/
|
||||
void Throw( const String& errorMessage ) const;
|
||||
|
||||
friend class PCL_CompressionEngine;
|
||||
friend class PCL_DecompressionEngine;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/*!
|
||||
* \class ZLibCompression
|
||||
* \brief Implementation of the ZLib/Deflate compression algorithm.
|
||||
*
|
||||
* This class implements the deflate lossless compression algorithm in the
|
||||
* standard zlib format. This is the default PixInsight/XISF compression codec.
|
||||
*
|
||||
* The underlying implementation in the PixInsight core application is the
|
||||
* well-known zlib library written by Jean-Loup Gailly and Mark Adler.
|
||||
*
|
||||
* \b References
|
||||
*
|
||||
* \li Jean-Loup Gailly, L. Peter Deutsch (1996), RFC 1950: <em>ZLIB Compressed
|
||||
* Data Format Specification version 3.3</em>
|
||||
*
|
||||
* \li Jean-Loup Gailly, L. Peter Deutsch (1996), RFC 1951: <em>DEFLATE
|
||||
* Compressed Data Format Specification version 1.3</em>
|
||||
*
|
||||
* \li Greg Roelofs, Mark Adler, Zlib Home Site: http://www.zlib.net/
|
||||
*
|
||||
* \ingroup compression_classes
|
||||
* \sa Compression, LZ4Compression, LZ4HCCompression, BloscLZCompression
|
||||
*/
|
||||
class PCL_CLASS ZLibCompression : public Compression
|
||||
{
|
||||
public:
|
||||
|
||||
/*!
|
||||
* Returns the name of this data compression algorithm (ZLib).
|
||||
*/
|
||||
String AlgorithmName() const override
|
||||
{
|
||||
return "ZLib";
|
||||
}
|
||||
|
||||
/*!
|
||||
*/
|
||||
int MaxCompressionLevel() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
int DefaultCompressionLevel() const override;
|
||||
|
||||
|
||||
private:
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MinBlockSize() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MaxBlockSize() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MaxCompressedBlockSize( size_type size ) const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type CompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize, int level ) const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type UncompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize ) const override;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/*!
|
||||
* \class LZ4Compression
|
||||
* \brief Implementation of the LZ4 compression algorithm.
|
||||
*
|
||||
* This class implements the LZ4 compression algorithm by Yann Collet.
|
||||
*
|
||||
* LZ4 is a lossless data compression algorithm focused on compression and
|
||||
* decompression speed.
|
||||
*
|
||||
* The underlying implementation in the PixInsight core application is the
|
||||
* reference implementation by Yann Collet, which has been released under a New
|
||||
* BSD license.
|
||||
*
|
||||
* \b References
|
||||
*
|
||||
* \li LZ4 source code repository: https://github.com/Cyan4973/lz4
|
||||
*
|
||||
* \li LZ4 website: http://cyan4973.github.io/lz4/
|
||||
*
|
||||
* \ingroup compression_classes
|
||||
* \sa Compression, LZ4HCCompression, ZLibCompression, BloscLZCompression
|
||||
*/
|
||||
class PCL_CLASS LZ4Compression : public Compression
|
||||
{
|
||||
public:
|
||||
|
||||
/*!
|
||||
* Returns the name of this data compression algorithm (LZ4-HC).
|
||||
*/
|
||||
String AlgorithmName() const override
|
||||
{
|
||||
return "LZ4";
|
||||
}
|
||||
|
||||
/*!
|
||||
*/
|
||||
int MaxCompressionLevel() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
int DefaultCompressionLevel() const override;
|
||||
|
||||
|
||||
private:
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MinBlockSize() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MaxBlockSize() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MaxCompressedBlockSize( size_type size ) const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type CompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize, int level ) const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type UncompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize ) const override;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/*!
|
||||
* \class LZ4HCCompression
|
||||
* \brief Implementation of the LZ4-HC compression algorithm.
|
||||
*
|
||||
* This class implements the LZ4 compression algorithm (high compression
|
||||
* variant) by Yann Collet.
|
||||
*
|
||||
* LZ4 is a lossless data compression algorithm focused on compression and
|
||||
* decompression speed.
|
||||
*
|
||||
* The underlying implementation in the PixInsight core application is the
|
||||
* reference implementation by Yann Collet, which has been released under a New
|
||||
* BSD license.
|
||||
*
|
||||
* \b References
|
||||
*
|
||||
* \li LZ4 source code repository: https://github.com/Cyan4973/lz4
|
||||
*
|
||||
* \li LZ4 website: http://cyan4973.github.io/lz4/
|
||||
*
|
||||
* \ingroup compression_classes
|
||||
* \sa Compression, LZ4Compression, ZLibCompression, BloscLZCompression
|
||||
*/
|
||||
class PCL_CLASS LZ4HCCompression : public Compression
|
||||
{
|
||||
public:
|
||||
|
||||
/*!
|
||||
* Returns the name of this data compression algorithm (LZ4-HC).
|
||||
*/
|
||||
String AlgorithmName() const override
|
||||
{
|
||||
return "LZ4-HC";
|
||||
}
|
||||
|
||||
/*!
|
||||
*/
|
||||
int MaxCompressionLevel() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
int DefaultCompressionLevel() const override;
|
||||
|
||||
|
||||
private:
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MinBlockSize() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MaxBlockSize() const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type MaxCompressedBlockSize( size_type size ) const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type CompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize, int level ) const override;
|
||||
|
||||
/*!
|
||||
*/
|
||||
size_type UncompressBlock( void* outputData, size_type outputSize,
|
||||
const void* inputData, size_type inputSize ) const override;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
} // pcl
|
||||
|
||||
#endif // __PCL_Compression_h
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// EOF pcl/Compression.h - Released 2022-03-12T18:59:29Z
|
||||
Reference in New Issue
Block a user