Use OpenGL ES on ARM by default
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@@ -10,12 +10,18 @@ int main(int argc, char *argv[])
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setenv("LC_NUMERIC", "C", 1);
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#endif
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#if defined(__i386__) || defined(__x86_64__)
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bool useGLES = false;
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#else
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bool useGLES = true;
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#endif
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for(int i = 0; i < argc; i++)
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{
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if(std::strcmp("-gl", argv[i]) == 0)
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useGLES = false;
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if(std::strcmp("-gles", argv[i]) == 0)
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{
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useGLES = true;
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}
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}
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QSurfaceFormat format;
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if(useGLES)
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