Show checker pattern with transparent files
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@@ -27,10 +27,10 @@ const RawImageType rawImageTypes[] = {
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{QOpenGLTexture::Red, QOpenGLTexture::R32F, QOpenGLTexture::Float32, true},
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#ifdef COLOR_MANAGMENT
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{QOpenGLTexture::RGB, QOpenGLTexture::SRGB8, QOpenGLTexture::UInt8, false},
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{QOpenGLTexture::RGBA,QOpenGLTexture::SRGB8, QOpenGLTexture::UInt8, false},
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{QOpenGLTexture::RGBA,QOpenGLTexture::SRGB8_Alpha8, QOpenGLTexture::UInt8, false},
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#else
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{QOpenGLTexture::RGB, QOpenGLTexture::RGB8_UNorm, QOpenGLTexture::UInt8, false},
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{QOpenGLTexture::RGBA,QOpenGLTexture::RGB8_UNorm, QOpenGLTexture::UInt8, false},
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{QOpenGLTexture::RGBA,QOpenGLTexture::RGBA8_UNorm, QOpenGLTexture::UInt8, false},
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#endif
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{QOpenGLTexture::RGB, QOpenGLTexture::RGB16_UNorm, QOpenGLTexture::UInt16, false},
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{QOpenGLTexture::RGBA, QOpenGLTexture::RGB16_UNorm, QOpenGLTexture::UInt16, false},
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