First version OpenGL drawing

This commit is contained in:
2019-10-23 08:53:19 +02:00
parent 7e815634bb
commit 6aa52236a8
15 changed files with 318 additions and 17 deletions
+130
View File
@@ -0,0 +1,130 @@
#include "imagescrollareagl.h"
#include <QOpenGLFunctions>
#include <QDebug>
#include <QKeyEvent>
#include <QOpenGLDebugLogger>
ImageScrollAreaGL::ImageScrollAreaGL(QWidget *parent) : QOpenGLWidget(parent)
{
setFocusPolicy(Qt::ClickFocus);
m_range = UINT16_MAX;
m_low = 0;
m_high = 1;
}
ImageScrollAreaGL::~ImageScrollAreaGL()
{
makeCurrent();
}
void ImageScrollAreaGL::setImage(RawImageAbs *image)
{
m_image->destroy();
m_image->setFormat(QOpenGLTexture::R16_UNorm);
m_image->setSize(image->width(), image->height());
m_image->setMinMagFilters(QOpenGLTexture::LinearMipMapLinear, QOpenGLTexture::Linear);
m_image->allocateStorage();
if(RawImage<uint8_t> *i8 = dynamic_cast<RawImage<uint8_t>*>(image))
{
m_image->setData(QOpenGLTexture::Red, QOpenGLTexture::UInt8, i8->data());
m_range = UINT8_MAX;
}
else if(RawImage<uint16_t> *i16 = dynamic_cast<RawImage<uint16_t>*>(image))
{
m_image->setData(QOpenGLTexture::Red, QOpenGLTexture::UInt16, i16->data());
m_range = UINT16_MAX;
}
else if(RawImage<uint32_t> *i32 = dynamic_cast<RawImage<uint32_t>*>(image))
{
m_image->setData(QOpenGLTexture::Red, QOpenGLTexture::UInt32, i32->data());
m_range = UINT32_MAX;
}
m_image->generateMipMaps();
repaint();
}
void ImageScrollAreaGL::setLow(int low)
{
m_low = low/m_range;
repaint();
}
void ImageScrollAreaGL::setHigh(int high)
{
m_high = high/m_range;
repaint();
}
void ImageScrollAreaGL::paintGL()
{
float s = 1.0f/(m_high-m_low);
m_program->bind();
m_program->setUniformValue("scale", s, -m_low*s);
m_image->bind(0);
f->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
void ImageScrollAreaGL::resizeGL(int w, int h)
{
m_width = w;
m_height = h;
f->glViewport(0, 0, w, h);
}
void ImageScrollAreaGL::initializeGL()
{
f = context()->functions();
f->glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
m_vao = std::unique_ptr<QOpenGLVertexArrayObject>(new QOpenGLVertexArrayObject);
m_vao->create();
m_vao->bind();
QOpenGLDebugLogger *logger = new QOpenGLDebugLogger(this);
logger->initialize();
logger->startLogging();
connect(logger, &QOpenGLDebugLogger::messageLogged, [](const QOpenGLDebugMessage &message)
{
qDebug() << message;
});
qDebug() << (char*)f->glGetString(GL_VENDOR);
qDebug() << (char*)f->glGetString(GL_RENDERER);
qDebug() << (char*)f->glGetString(GL_VERSION);
qDebug() << context()->format();
// each vertex is x,y 2D position and s,t texture coordinates
float vertexs[] = {-1.0f, -1.0f, 0.0f, 1.0f,
1.0f, -1.0f, 1.0f, 1.0f,
-1.0f, 1.0f, 0.0f, 0.0f,
1.0f, 1.0f, 1.0f, 0.0f,};
m_buffer = std::unique_ptr<QOpenGLBuffer>(new QOpenGLBuffer(QOpenGLBuffer::VertexBuffer));
m_buffer->setUsagePattern(QOpenGLBuffer::StaticDraw);
m_buffer->create();
m_buffer->bind();
m_buffer->allocate(vertexs, sizeof(vertexs));
f->glVertexAttribPointer(0, 2, GL_FLOAT, false, sizeof(float)*4, 0);
m_program = std::unique_ptr<QOpenGLShaderProgram>(new QOpenGLShaderProgram);
m_program->addShaderFromSourceFile(QOpenGLShader::Vertex, ":/shaders/image.vert");
m_program->addShaderFromSourceFile(QOpenGLShader::Fragment, ":/shaders/image.frag");
if(!m_program->link())
{
qDebug() << "Link failed" << m_program->log();
}
m_program->bind();
m_program->enableAttributeArray("qt_Vertex");
m_program->setAttributeBuffer("qt_Vertex", GL_FLOAT, 0, 2, sizeof(float)*4);
m_program->enableAttributeArray("qt_MultiTexCoord0");
m_program->setAttributeBuffer("qt_MultiTexCoord0", GL_FLOAT, sizeof(float)*2, 2, sizeof(float)*4);
m_program->setUniformValue("qt_Texture0", (GLuint)0);
m_program->setUniformValue("scale", 1.0f, 0.0f);
m_image = std::unique_ptr<QOpenGLTexture>(new QOpenGLTexture(QImage("/home/nou/Obrázky/1p6yap.jpg")));
m_image->bind(0);
m_image->setMinificationFilter(QOpenGLTexture::LinearMipMapLinear);
m_image->setMagnificationFilter(QOpenGLTexture::Linear);
}