Use OpenGL 3.2 Core
This commit is contained in:
+2
-2
@@ -4,7 +4,7 @@
|
||||
#include <memory>
|
||||
#include <QObject>
|
||||
#include <QOpenGLWidget>
|
||||
#include <QOpenGLFunctions_3_0>
|
||||
#include <QOpenGLFunctions_3_2_Core>
|
||||
#include <QOpenGLShaderProgram>
|
||||
#include <QOpenGLBuffer>
|
||||
#include <QOpenGLTexture>
|
||||
@@ -24,7 +24,7 @@ typedef enum
|
||||
class ImageWidget : public QOpenGLWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
QOpenGLFunctions_3_0 *f;
|
||||
QOpenGLFunctions *f;
|
||||
std::unique_ptr<QOpenGLShaderProgram> m_program;
|
||||
std::unique_ptr<QOpenGLBuffer> m_buffer;
|
||||
std::unique_ptr<QOpenGLTexture> m_image;
|
||||
|
||||
Reference in New Issue
Block a user