SW rendering when image is too big for texture

This commit is contained in:
2024-11-27 20:21:57 +01:00
parent 4afa940886
commit 9b7837e9fb
2 changed files with 173 additions and 43 deletions
+1
View File
@@ -91,6 +91,7 @@ class ImageWidgetGL : public QOpenGLWidget, public ImageWidget
Database *m_database = nullptr;
QPointF m_lastPos;
QString m_error;
bool m_swPaint = false;
public:
explicit ImageWidgetGL(Database *database, QWidget *parent = nullptr);
~ImageWidgetGL() override;