Implement oneToOne() and bestFit()
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@@ -329,12 +329,14 @@ void ImageScrollAreaGL::zoomOut()
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void ImageScrollAreaGL::bestFit()
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{
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m_scale = std::min((float)m_imageWidget->width()/m_imgWidth, (float)m_imageWidget->height()/m_imgHeight);
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zoom(0.0f);
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}
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void ImageScrollAreaGL::oneToOne()
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{
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m_scale = 1.0f;
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zoom(0.0f);
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}
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void ImageScrollAreaGL::scrollEvent()
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