Fix wrong direction in fragment shader

This commit is contained in:
2022-04-06 23:36:52 +02:00
parent bebaa37650
commit f3b3884da3
+1 -1
View File
@@ -1,7 +1,7 @@
#version 130 #version 130
uniform sampler2D qt_Texture0; uniform sampler2D qt_Texture0;
out vec2 qt_TexCoord0; in vec2 qt_TexCoord0;
uniform vec3 mtf_param; uniform vec3 mtf_param;
uniform bool bw; uniform bool bw;
out vec4 color; out vec4 color;