// ____ ______ __ // / __ \ / ____// / // / /_/ // / / / // / ____// /___ / /___ PixInsight Class Library // /_/ \____//_____/ PCL 2.4.23 // ---------------------------------------------------------------------------- // pcl/Sort.h - Released 2022-03-12T18:59:29Z // ---------------------------------------------------------------------------- // This file is part of the PixInsight Class Library (PCL). // PCL is a multiplatform C++ framework for development of PixInsight modules. // // Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved. // // Redistribution and use in both source and binary forms, with or without // modification, is permitted provided that the following conditions are met: // // 1. All redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // 2. All redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names // of their contributors, may be used to endorse or promote products derived // from this software without specific prior written permission. For written // permission, please contact info@pixinsight.com. // // 4. All products derived from this software, in any form whatsoever, must // reproduce the following acknowledgment in the end-user documentation // and/or other materials provided with the product: // // "This product is based on software from the PixInsight project, developed // by Pleiades Astrophoto and its contributors (https://pixinsight.com/)." // // Alternatively, if that is where third-party acknowledgments normally // appear, this acknowledgment must be reproduced in the product itself. // // THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED // TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS // INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE, // DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // ---------------------------------------------------------------------------- #ifndef __PCL_Sort_h #define __PCL_Sort_h /// \file pcl/Sort.h #include #include #include #define __PCL_QS_STACK_SIZE 32 // Stack size for the QuickSort algorithms #define __PCL_QS_IS_THRESHOLD 11 // QuickSort/InsertionSort switch threshold namespace pcl { // ---------------------------------------------------------------------------- /*! * \defgroup sorting_algorithms Sorting Algorithms * * Template formal parameters: * * FI Forward iterator \n * BI Bidirectional iterator \n * RI Random access iterator \n * UP Unary predicate \n * BP Binary predicate \n * T Item type \n * F Function */ // ---------------------------------------------------------------------------- template inline void __pcl_insertion_sort__( BI i, BI j, const T* ) { if ( i != j ) for ( BI k = i; ++k != j; ) { T v = *k; BI y = k; for ( BI x = y; y != i && v < *--x; --y ) *y = *x; *y = v; } } /*! * Generic insertion sort algorithm. * * Sorts a range [i,j) in ascending order by the insertion sort * algorithm. Ordering of elements is defined such that for any pair a, b of * elements in [i,j) a < b is true if a precedes b. * * \ingroup sorting_algorithms */ template inline void InsertionSort( BI i, BI j ) { __pcl_insertion_sort__( i, j, ItemType( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_insertion_sort__( BI i, BI j, BP p, const T* ) { if ( i != j ) for ( BI k = i; ++k != j; ) { T v = *k; BI y = k; for ( BI x = y; y != i && p( v, *--x ); --y ) *y = *x; *y = v; } } /*! * Generic insertion sort algorithm. * * Sorts a range [i,j) in ascending order by the insertion sort * algorithm. Ordering of elements is defined such that for any pair a, b of * elements in [i,j) the binary predicate p(a,b) is true if a precedes b. * * \ingroup sorting_algorithms */ template inline void InsertionSort( BI i, BI j, BP p ) { __pcl_insertion_sort__( i, j, p, ItemType( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_quick_sort__( RI i, RI j, T* ) { distance_type n = j - i; if ( n < 2 ) return; distance_type tos[ 2*__PCL_QS_STACK_SIZE ]; distance_type* sp = tos; for ( distance_type l = 0, r = n-1; ; ) { RI x0 = i + l; RI y = i + r; if ( r-l < __PCL_QS_IS_THRESHOLD ) { for ( RI x = x0; ++x <= y; ) { T v = *x; RI x1 = x; for ( ; --x1 >= x0 && v < *x1; ) *(x1+1) = *x1; *(x1+1) = v; } if ( sp == tos ) break; r = *--sp; l = *--sp; } else { RI x = x0; Swap( *++x, *(i + ((l+r) >> 1)) ); if ( *y < *x0 ) Swap( *x0, *y ); if ( *y < *x ) Swap( *x, *y ); if ( *x < *x0 ) Swap( *x, *x0 ); T v = *x; for ( ;; ) { while ( *++x < v ); while ( v < *--y ); if ( y < x ) break; Swap( *x, *y ); } *(x0+1) = *y; *y = v; distance_type dx = x - i; distance_type dy = y - i; if ( r-dx+1 >= dy-l ) { *sp++ = dx; *sp++ = r; r = dy-1; } else { *sp++ = l; *sp++ = dy-1; l = dx; } } } } /*! * Generic quick sort algorithm. * * Sorts a range [i,j) in ascending order by the quick sort algorithm * (median of three variant). Ordering of elements is defined such that for any * pair a, b of elements in [i,j) a < b is true if a precedes b. * * \ingroup sorting_algorithms */ template inline void QuickSort( RI i, RI j ) { __pcl_quick_sort__( i, j, ItemType( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_quick_sort__( RI i, RI j, BP p, T* ) { distance_type n = j - i; if ( n < 2 ) return; distance_type tos[ 2*__PCL_QS_STACK_SIZE ]; distance_type* sp = tos; for ( distance_type l = 0, r = n-1; ; ) { RI x0 = i + l; RI y = i + r; if ( r-l < __PCL_QS_IS_THRESHOLD ) { for ( RI x = x0; ++x <= y; ) { T v = *x; RI x1 = x; for ( ; --x1 >= x0 && p( v, *x1 ); ) *(x1+1) = *x1; *(x1+1) = v; } if ( sp == tos ) break; r = *--sp; l = *--sp; } else { RI x = x0; Swap( *++x, *(i + ((l+r) >> 1)) ); if ( p( *y, *x0 ) ) Swap( *x0, *y ); if ( p( *y, *x ) ) Swap( *x, *y ); if ( p( *x, *x0 ) ) Swap( *x, *x0 ); T v = *x; for ( ;; ) { while ( p( *++x, v ) ); while ( p( v, *--y ) ); if ( y < x ) break; Swap( *x, *y ); } *(x0+1) = *y; *y = v; distance_type dx = x - i; distance_type dy = y - i; if ( r-dx+1 >= dy-l ) { *sp++ = dx; *sp++ = r; r = dy-1; } else { *sp++ = l; *sp++ = dy-1; l = dx; } } } } /*! * Generic quick sort algorithm. * * Sorts a range [i,j) in ascending order by the quick sort algorithm * (median of three variant). Ordering of elements is defined such that for any * pair a, b of elements in [i,j) the binary predicate p(a,b) is true if a * precedes b. * * \ingroup sorting_algorithms */ template inline void QuickSort( RI i, RI j, BP p ) { __pcl_quick_sort__( i, j, p, ItemType( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_heap_sort__( RI i, RI j, T* ) { distance_type dj = j - i; if ( dj < 2 ) return; T v; distance_type di = 1 + (dj >> 1); for ( i += di-1, --j; ; ) { if ( di > 1 ) { v = *--i; --di; } else { v = *j; *j = *i; if ( --dj == 0 ) { *i = v; break; } --j; } RI x = i; RI y = i; for ( distance_type dy2 = di, dy = di; !(dj < (dy <<= 1)); dy2 = dy ) { y += dy2; if ( dy < dj && *y < *(y+1) ) { ++y; ++dy; } if ( v < *y ) { *x = *y; x = y; } else break; } *x = v; } } /*! * Generic heap sort algorithm. * * Sorts a range [i,j) in ascending order by the heap sort algorithm. * Ordering of elements is defined such that for any pair a, b of elements in * [i,j) a < b is true if a precedes b. * * \ingroup sorting_algorithms */ template inline void HeapSort( RI i, RI j ) { __pcl_heap_sort__( i, j, ItemType( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_heap_sort__( RI i, RI j, BP p, T* ) { distance_type dj = j - i; if ( dj < 2 ) return; T v; distance_type di = 1 + (dj >> 1); for ( i += di-1, --j; ; ) { if ( di > 1 ) { v = *--i; --di; } else { v = *j; *j = *i; if ( --dj == 0 ) { *i = v; break; } --j; } RI x = i; RI y = i; for ( distance_type dy2 = di, dy = di; !(dj < (dy <<= 1)); dy2 = dy ) { y += dy2; if ( dy < dj && p( *y, *(y+1) ) ) { ++y; ++dy; } if ( p( v, *y ) ) { *x = *y; x = y; } else break; } *x = v; } } /*! * Generic heap sort algorithm. * * Sorts a range [i,j) in ascending order by the heap sort algorithm. * Ordering of elements is defined such that for any pair a, b of elements in * [i,j) the binary predicate p(a,b) is true if a precedes b. * * \ingroup sorting_algorithms */ template inline void HeapSort( RI i, RI j, BP p ) { __pcl_heap_sort__( i, j, p, ItemType( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_sort__( BI i, BI j, BidirectionalIterator ) { InsertionSort( i, j ); } template inline void __pcl_sort__( RI i, RI j, RandomAccessIterator ) { #ifdef __PCL_PREFER_HEAPSORT HeapSort( i, j ); #else QuickSort( i, j ); #endif } /*! * Generic sort algorithm. * * Sorts a range [i,j) in ascending order. Ordering of elements is defined such * that for any pair a, b of elements in [i,j) a < b is true if a precedes b. * * This function sorts the specified input sequence employing the fastest * (known) sorting algorithm for the iterator class BI. Insertion sort is * used for bidirectional iterators without random access, and the quick sort * algorithm (median of three variant) is used for random access iterators. * * If you want to use the heap sort algorithm instead of quick sort (e.g. for * performance testing purposes), define the __PCL_PREFER_HEAPSORT macro. * * \ingroup sorting_algorithms */ template inline void Sort( BI i, BI j ) { __pcl_sort__( i, j, IteratorClass( i ) ); } // ---------------------------------------------------------------------------- template inline void __pcl_sort__( BI i, BI j, BP p, BidirectionalIterator ) { InsertionSort( i, j, p ); } template inline void __pcl_sort__( RI i, RI j, BP p, RandomAccessIterator ) { #ifdef __PCL_PREFER_HEAPSORT HeapSort( i, j, p ); #else QuickSort( i, j, p ); #endif } /*! * Generic sort algorithm. * * Sorts a range [i,j) in ascending order. Ordering of elements is defined such * that for any pair a, b of elements in [i,j) the binary predicate p(a,b) is * true if a precedes b. * * This function sorts the specified input sequence employing the fastest * (known) sorting algorithm for the iterator class BI. Insertion sort is * used for bidirectional iterators without random access, and the quick sort * algorithm (median of three variant) is used for random access iterators. * * If you want to use the heap sort algorithm instead of quick sort (e.g. for * performance testing purposes), define the __PCL_PREFER_HEAPSORT macro. * * \ingroup sorting_algorithms */ template inline void Sort( BI i, BI j, BP p ) { __pcl_sort__( i, j, p, IteratorClass( i ) ); } // ---------------------------------------------------------------------------- } // pcl #endif // __PCL_Sort_h // ---------------------------------------------------------------------------- // EOF pcl/Sort.h - Released 2022-03-12T18:59:29Z