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tenmon/3rdparty/include/pcl/Color.h
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2022-04-12 08:17:18 +02:00

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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/Color.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_Color_h
#define __PCL_Color_h
/// \file pcl/Color.h
#include <pcl/Defs.h>
#include <pcl/Math.h>
#include <pcl/String.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \defgroup rgba_utility_functions RGBA Color Utility Functions
*/
/*!
* Defines a 32-bit RGBA pixel value.
*
* A %RGBA pixel value is encoded as follows:
*
* <tt>AARRGGBB</tt>
*
* where each letter represents a 4-bit hexadecimal digit (from 0 to F). Each
* 8-bit pair represents a pixel component in the range from 0 to 255:
*
* <table border="1" cellpadding="4" cellspacing="0">
* <tr><td><tt>AA</tt></td> <td>Alpha value, or <em>pixel transparency</em>:
* 0 means completely transparent, 255 corresponds to an
* opaque pixel.</td></tr>
* <tr><td><tt>RR</tt></td> <td>Red pixel color component.</td></tr>
* <tr><td><tt>GG</tt></td> <td>Green pixel color component.</td></tr>
* <tr><td><tt>BB</tt></td> <td>Blue pixel color component.</td></tr>
* </table>
*
* \ingroup rgba_utility_functions
*/
typedef uint32 RGBA;
/*!
* Returns the alpha (transparency) component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline uint8 Alpha( RGBA rgba )
{
return uint8( rgba >> 24 );
}
/*!
* Returns the red color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline uint8 Red( RGBA rgba )
{
return uint8( rgba >> 16 );
}
/*!
* Returns the green color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline uint8 Green( RGBA rgba )
{
return uint8( rgba >> 8 );
}
/*!
* Returns the blue color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline uint8 Blue( RGBA rgba )
{
return uint8( rgba );
}
/*!
* Clears (sets to zero) the alpha (transparency) component of an RGBA pixel
* value.
*
* \ingroup rgba_utility_functions
*/
inline void ClearAlpha( RGBA& rgba )
{
rgba &= 0x00fffffful;
}
/*!
* Clears (sets to zero) the red color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void ClearRed( RGBA& rgba )
{
rgba &= 0xff00fffful;
}
/*!
* Clears (sets to zero) the green color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void ClearGreen( RGBA& rgba )
{
rgba &= 0xffff00fful;
}
/*!
* Clears (sets to zero) the blue color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void ClearBlue( RGBA& rgba )
{
rgba &= 0xffffff00ul;
}
/*!
* Sets the alpha (transparency) component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void SetAlpha( RGBA& rgba, uint8 a )
{
ClearAlpha( rgba ); rgba |= uint32( a ) << 24;
}
/*!
* Sets the red color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void SetRed( RGBA& rgba, uint8 r )
{
ClearRed( rgba ); rgba |= uint32( r ) << 16;
}
/*!
* Sets the green color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void SetGreen( RGBA& rgba, uint8 g )
{
ClearGreen( rgba ); rgba |= uint32( g ) << 8;
}
/*!
* Sets the blue color component of an RGBA pixel value.
*
* \ingroup rgba_utility_functions
*/
inline void SetBlue( RGBA& rgba, uint8 b )
{
ClearBlue( rgba ); rgba |= uint32( b );
}
/*!
* Returns an RGBA pixel value for the specified separate alpha and color
* component integer values.
*
* \param r Red color component
* \param g Green color component
* \param b Blue color component
* \param a Alpha (transparency)
*
* All components must be in the range [0,255].
*
* \ingroup rgba_utility_functions
*/
inline RGBA RGBAColor( int r, int g, int b, int a )
{
return (uint32( a ) << 24) | (uint32( r ) << 16) | (uint32( g ) << 8) | uint32( b );
}
/*!
* Returns an opaque RGBA pixel value for the specified separate color
* component integer values.
*
* \param r Red color component
* \param g Green color component
* \param b Blue color component
*
* All components must be in the range [0,255]. The returned RGBA value has its
* alpha component equal to 255 (opaque).
*
* \ingroup rgba_utility_functions
*/
inline RGBA RGBAColor( int r, int g, int b )
{
return 0xff000000ul | (uint32( r ) << 16) | (uint32( g ) << 8) | uint32( b );
}
/*!
* Returns an RGBA pixel value for the specified separate alpha and color
* component real values.
*
* \param r Red color component
* \param g Green color component
* \param b Blue color component
* \param a Alpha (transparency)
*
* All components must be in the normalized range [0,1].
*
* \ingroup rgba_utility_functions
*/
inline RGBA RGBAColor( double r, double g, double b, double a )
{
return RGBAColor( RoundInt( 255*r ), RoundInt( 255*g ), RoundInt( 255*b ), RoundInt( 255*a ) );
}
/*!
* Returns an RGBA pixel value for the specified separate alpha and color
* component real values.
*
* \param r Red color component
* \param g Green color component
* \param b Blue color component
* \param a Alpha (transparency)
*
* All components must be in the normalized range [0,1].
*
* \ingroup rgba_utility_functions
*/
inline RGBA RGBAColor( float r, float g, float b, float a )
{
return RGBAColor( double( r ), double( g ), double( b ), double( a ) );
}
/*!
* Returns an opaque RGBA pixel value for the specified separate color
* component real values.
*
* \param r Red color component
* \param g Green color component
* \param b Blue color component
*
* All components must be in the normalized range [0,1]. The returned RGBA
* value has its alpha component equal to 255 (opaque).
*
* \ingroup rgba_utility_functions
*/
inline RGBA RGBAColor( double r, double g, double b )
{
return RGBAColor( RoundInt( 255*r ), RoundInt( 255*g ), RoundInt( 255*b ) );
}
/*!
* Returns an opaque RGBA pixel value for the specified separate color
* component real values.
*
* \param r Red color component
* \param g Green color component
* \param b Blue color component
*
* All components must be in the normalized range [0,1]. The returned RGBA
* value has its alpha component equal to 255 (opaque).
*
* \ingroup rgba_utility_functions
*/
inline RGBA RGBAColor( float r, float g, float b )
{
return RGBAColor( double( r ), double( g ), double( b ) );
}
/*!
* Returns an RGBA pixel value corresponding to a CSS color specification
* string.
*
* The string can be an hex-encoded color value in one of two valid formats:
*
* "#RRGGBB"
* "#RRGGBBAA"
*
* or a valid CSS color name like "white", "black", "red", "orange", and so on.
*
* CSS color names are case-insensitive, and are returned with their alpha
* components equal to 0xFF (opaque), except "transparent", which is returned
* as 0x00000000 (also known as "transparent black").
*
* If the string cannot be converted to a valid color value, this function
* silently ignores the error and returns zero.
*
* \ingroup rgba_utility_functions
*/
RGBA PCL_FUNC RGBAColor( const IsoString& colorNameOrHex );
inline RGBA RGBAColor( const IsoString::ustring_base& colorNameOrHex )
{
return RGBAColor( IsoString( colorNameOrHex ) );
}
/*!
* An alias to RGBAColor( const IsoString& ).
*
* \ingroup rgba_utility_functions
*/
inline RGBA StringToRGBAColor( const IsoString& colorNameOrHex )
{
return RGBAColor( colorNameOrHex );
}
inline RGBA StringToRGBAColor( const IsoString::ustring_base& colorNameOrHex )
{
return StringToRGBAColor( IsoString( colorNameOrHex ) );
}
/*!
* Returns an hex-encoded string representation of an RGBA pixel value,
* ignoring the alpha component.
*
* The returned string has the format "#RRGGBB".
*
* \ingroup rgba_utility_functions
*/
inline IsoString RGBColorToHexString( RGBA c )
{
IsoString s;
s.Format( "#%02X%02X%02X", Red( c ), Green( c ), Blue( c ) );
return s;
}
/*!
* Returns an hex-encoded string representation of an RGBA pixel value.
*
* The returned string has the format "#RRGGBBAA".
*
* \ingroup rgba_utility_functions
*/
inline IsoString RGBAColorToHexString( RGBA c )
{
IsoString s;
s.Format( "#%02X%02X%02X%02X", Red( c ), Green( c ), Blue( c ), Alpha( c ) );
return s;
}
/*!
* Returns the CSS color name corresponding to an RGBA pixel value.
*
* The alpha component is ignored, except for the special value 0x00000000,
* which is returned as "Transparent". If the value does not have a CSS named
* color counterpart, this function returns an empty string.
*
* \ingroup rgba_utility_functions
*/
IsoString PCL_FUNC CSSColorName( RGBA );
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_Color_h
// ----------------------------------------------------------------------------
// EOF pcl/Color.h - Released 2022-03-12T18:59:29Z