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tenmon/3rdparty/include/pcl/UnidimensionalInterpolation.h
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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/UnidimensionalInterpolation.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
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// of their contributors, may be used to endorse or promote products derived
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//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
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// ----------------------------------------------------------------------------
#ifndef __PCL_UnidimensionalInterpolation_h
#define __PCL_UnidimensionalInterpolation_h
/// \file pcl/UnidimensionalInterpolation.h
#include <pcl/Defs.h>
#include <pcl/Diagnostics.h>
#include <pcl/Vector.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class UnidimensionalInterpolation
* \brief A generic interface to one-dimensional interpolation algorithms.
*
* %UnidimensionalInterpolation is an abstract base class for all
* one-dimensional interpolation algorithm implementations in PCL.
*/
template <typename T>
class PCL_CLASS UnidimensionalInterpolation
{
public:
/*!
* Represents a vector of independent and dependent variable values.
*/
typedef GenericVector<T> vector_type;
/*!
* Constructs a %UnidimensionalInterpolation object.
*/
UnidimensionalInterpolation() = default;
/*!
* Copy constructor.
*/
UnidimensionalInterpolation( const UnidimensionalInterpolation& ) = default;
/*!
* Destroys a %UnidimensionalInterpolation object.
*/
virtual ~UnidimensionalInterpolation()
{
Clear();
}
/*!
* Initializes a new interpolation.
*
* \param x %Vector of x-values:\n
* \n
* \li If this vector is not empty: Must be a set of monotonically\n
* increasing, distinct values: x[0] < x[1] < ... < x[n-1].\n
* \li If this vector is empty: The interpolation will use implicit
* x[i] = i for i = {0,1,...,n-1}.
*
* \param y %Vector of function values for i = {0,1,...,n-1}.
*/
virtual void Initialize( const vector_type& x, const vector_type& y )
{
if ( !y || x && x.Length() < y.Length() )
throw Error( "Invalid vector length in UnidimensionalInterpolation::Initialize()" );
m_x = x;
m_y = y;
}
/*!
* Initializes a new interpolation.
*
* \param x %Array of x-values:\n
* \n
* \li If \a x != 0: Must be a list of monotonically increasing,
* distinct values: x[0] < x[1] < ... < x[n-1].\n
* \li If \a x == 0: The interpolation will use implicit
* x[i] = i for i = {0,1,...,n-1}.
*
* \param y %Array of function values for i = {0,1,...,n-1}.
*
* \param n Number of data points. The minimum number of required data
* points depends on the interpolation algorithm. In general,
* all algorithms require at least \a n >= 2.
*
* \deprecated This member function has been deprecated. For newly produced
* code, use Initialize( const vector_type&, const vector_type& ).
*/
void Initialize( const T* x, const T* y, int n )
{
Initialize( vector_type( x, n ), vector_type( y, n ) );
}
/*!
* Returns an interpolated function value at \a x location.
*/
virtual double operator()( double x ) const = 0;
/*!
* Clears auxiliary or intermediate interpolation data. Derived classes
* overriding this function should call their base class version via
* explicit downcast.
*/
virtual void Clear()
{
m_x.Clear();
m_y.Clear();
}
/*!
* Returns true iff this interpolation is valid, i.e. if it has been
* correctly initialized and is ready to interpolate function values.
*/
virtual bool IsValid() const
{
return m_y;
}
/*!
* Returns a reference to the x-value data vector. Returns an empty vector
* if this interpolation uses implicit x[i] = i for i = {0,1,...,n-1}.
*/
const vector_type& X() const
{
return m_x;
}
/*!
* Returns a reference to the interpolated function value vector.
*/
const vector_type& Y() const
{
return m_y;
}
/*!
* Returns true iff this interpolation uses implicit
* x[i] = i for i = {0,1,...,n-1}.
*/
bool UsingImplicitX() const
{
return !m_x && m_y;
}
/*!
* Returns the length of the interpolated function value vector.
*/
int Length() const
{
return m_y.Length();
}
protected:
vector_type m_x; // x-vector (empty if implicit grid x-values)
vector_type m_y; // y-vector
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_UnidimensionalInterpolation_h
// ----------------------------------------------------------------------------
// EOF pcl/UnidimensionalInterpolation.h - Released 2022-03-12T18:59:29Z