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tenmon/3rdparty/include/pcl/ImageRenderingModes.h
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2022-04-12 08:17:18 +02:00

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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/ImageRenderingModes.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
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// of their contributors, may be used to endorse or promote products derived
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//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_ImageRenderingModes_h
#define __PCL_ImageRenderingModes_h
/// \file pcl/ImageRenderingModes.h
#include <pcl/Defs.h>
#include <pcl/Flags.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \namespace pcl::DisplayChannel
* \brief Rendering modes for image display and bitmap renditions.
*
* <table border="1" cellpadding="4" cellspacing="0">
* <tr><td>DisplayChannel::Invalid</td> <td>Represents an invalid or undefined display mode</td></tr>
* <tr><td>DisplayChannel::RGBK</td> <td>Composite RGB or Gray (normal display mode)</td></tr>
* <tr><td>DisplayChannel::Red</td> <td>Red channel as grayscale</td></tr>
* <tr><td>DisplayChannel::Green</td> <td>Green channel as grayscale</td></tr>
* <tr><td>DisplayChannel::Blue</td> <td>Blue channel as grayscale</td></tr>
* <tr><td>DisplayChannel::CIE_L</td> <td>CIE L* component</td></tr>
* <tr><td>DisplayChannel::Lightness</td> <td>A synomym for DisplayChannel::CIE_L</td></tr>
* <tr><td>DisplayChannel::ChrominanceRG</td> <td>Chrominance, CIE a*,b* as red+green composite</td></tr>
* <tr><td>DisplayChannel::ChrominanceLFixed</td> <td>Chrominance, CIE L* fixed to 0.5</td></tr>
* <tr><td>DisplayChannel::CIE_a</td> <td>CIE a* component</td></tr>
* <tr><td>DisplayChannel::CIE_b</td> <td>CIE b* component</td></tr>
* <tr><td>DisplayChannel::CIE_c</td> <td>CIE c* component</td></tr>
* <tr><td>DisplayChannel::CIE_h</td> <td>CIE h* component</td></tr>
* <tr><td>DisplayChannel::CIE_X</td> <td>CIE X component</td></tr>
* <tr><td>DisplayChannel::CIE_Y</td> <td>CIE Y component</td></tr>
* <tr><td>DisplayChannel::CIE_Z</td> <td>CIE Z component</td></tr>
* <tr><td>DisplayChannel::Hue</td> <td>Hue from the HSV/HSI spaces</td></tr>
* <tr><td>DisplayChannel::SaturationHSV</td> <td>Saturation from HSV</td></tr>
* <tr><td>DisplayChannel::SaturationHSI</td> <td>Saturation from HSI</td></tr>
* <tr><td>DisplayChannel::Value</td> <td>Value from HSV (V = Max(R,G,B))</td></tr>
* <tr><td>DisplayChannel::Intensity</td> <td>Intensity from HSI (I = 0.5*(Min(R,G,B) + Max(R,G,B)))</td></tr>
* <tr><td>DisplayChannel::Alpha</td> <td>First alpha channel (the rest as Alpha+n)</td></tr>
* </table>
*/
namespace DisplayChannel
{
enum value_type
{
Invalid = -1,
RGBK = 0, // Composite RGB or Gray (normal display mode)
Red, // Red channel as grayscale
Green, // Green channel as grayscale
Blue, // Blue channel as grayscale
CIE_L, // CIE L*
Lightness = CIE_L, // Lightness = CIE L*
Luminance = CIE_L, // ### Deprecated - retained for compatibility -> suppress in PCL 2.0
ChrominanceRG, // Chrominance, CIE a*,b* as red+green composite
ChrominanceLFixed, // Chrominance, CIE L* fixed to 0.5
CIE_a, // CIE a*
CIE_b, // CIE b*
CIE_c, // CIE c*
CIE_h, // CIE h*
CIE_X, // CIE X
CIE_Y, // CIE Y
CIE_Z, // CIE Z
Hue, // Hue from the HSV/HSI spaces
SaturationHSV, // Saturation from HSV
SaturationHSI, // Saturation from HSI
Value, // Value from HSV (V = Max(R,G,B))
Intensity, // Intensity from HSI (I = 0.5*(Min(R,G,B) + Max(R,G,B)))
Alpha // First alpha channel (the rest as Alpha+n)
};
inline bool IsLuminanceOrChrominance( value_type c )
{
return c >= Lightness && c < Hue;
}
}
// ----------------------------------------------------------------------------
/*!
* \namespace pcl::MaskMode
* \brief Mask rendering modes for image display and bitmap renditions.
*
* Mask rendering modes define how masked pixels are represented on bitmap
* renditions of images. The \e traditional mode used by PixInsight has always
* been MaskMode::Multiply, which simply multiplies each pixel of a screen
* rendition by its mask image counterpart.
*
* Since PixInsight version 1.5.5, an additional set of \e overlay mask
* rendering modes is available, providing more accurate representations in
* several user-selectable colors. A new \e replace mode has also been
* implemented to facilitate blinking comparisons between images and masks. The
* default mask rendering mode has been set to MaskMode::OverlayRed.
*
* <table border="1" cellpadding="4" cellspacing="0">
* <tr><td>MaskMode::Replace</td> <td>Replaces the image by the mask.</td></tr>
* <tr><td>MaskMode::Multiply</td> <td>Multiplies the image by the mask. This is the \e traditional mask rendering mode used by PixInsight before version 1.5.5.</td></tr>
* <tr><td>MaskMode::OverlayRed</td> <td>Represents mask-protected pixels as red pixels on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayGreen</td> <td>Represents mask-protected pixels as green pixels on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayBlue</td> <td>Represents mask-protected pixels as blue pixels on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayYellow</td> <td>Represents mask-protected pixels as yellow pixels (red+green) on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayMagenta</td> <td>Represents mask-protected pixels as magenta pixels (red+blue) on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayCyan</td> <td>Represents mask-protected pixels as cyan pixels (green+blue) on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayOrange</td> <td>Represents mask-protected pixels as orange pixels (red + 1/2*green) on screen renditions.</td></tr>
* <tr><td>MaskMode::OverlayViolet</td> <td>Represents mask-protected pixels as violet pixels (1/2*red + blue) on screen renditions.</td></tr>
* <tr><td>MaskMode::Default</td> <td>Identifies the default mask rendering mode used by the PixInsight core application. Currently this corresponds to MaskMode::OverlayRed.</td></tr>
* </table>
*/
namespace MaskMode
{
enum value_type
{
Replace, // Replaces the image by the mask
Multiply, // Multiplies the image by the mask (PI's traditional mode)
OverlayRed, // Red mask
OverlayGreen, // Green mask
OverlayBlue, // Blue mask
OverlayYellow, // Yellow mask (red+green)
OverlayMagenta, // Magenta mask (red+blue)
OverlayCyan, // Cyan mask (green+blue)
OverlayOrange, // Orange mask (red + 1/2*green)
OverlayViolet, // Violet mask (1/2*red + blue)
NumberOfModes,
Default = OverlayRed
};
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_ImageRenderingModes_h
// ----------------------------------------------------------------------------
// EOF pcl/ImageRenderingModes.h - Released 2022-03-12T18:59:29Z