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tenmon/3rdparty/include/pcl/ReferenceCounter.h
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2022-04-12 08:17:18 +02:00

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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/ReferenceCounter.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_ReferenceCounter_h
#define __PCL_ReferenceCounter_h
/// \file pcl/ReferenceCounter.h
#include <pcl/Defs.h>
#include <pcl/Atomic.h>
#ifdef __PCL_REFCOUNT_CHECK_DETACHMENT
# include <pcl/Exception.h>
#else
# include <pcl/Diagnostics.h>
#endif
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class ReferenceCounter
* \brief Thread-safe reference counter for copy-on-write data structures.
*
* %ReferenceCounter is used internally by most PCL container and image classes
* to implement reference-counted, copy-on-write <em>shared data</em>.
*
* %ReferenceCounter is a thread-safe reference counter because it implements
* its internal counter as an instance of the AtomicInt class. This means that
* counter increment and decrement are implemented as atomic operations.
*
* Copy-on-write is a fundamental technique for optimization of resources and
* execution speed by preventing unnecessary duplication of data, especially
* when objects are copied and aliased frequently but seldom modified.
* Basically, a set of objects can share the same data with the condition that
* the data remains unmodified. In this case, the set of objects is said to be
* \e referencing a single data item, and all objects in the set are considered
* as \e aliases of the data. When an alias object tries to modify its
* referenced data, a new copy is generated on-demand and the object uniquely
* references the newly generated data, which can then be freely modified. This
* mechanism works in a completely automatic and transparent way, and
* %ReferenceCounter just provides a thread-safe counter to keep track of the
* number of aliased objects that reference the same data structure at a given
* time, plus a number of useful related functions.
*
* \sa AtomicInt
*/
class PCL_CLASS ReferenceCounter
{
public:
/*!
* Constructs a new %ReferenceCounter object. The reference counter is
* initialized to one, which means that only one object (the caller) is
* referencing the data associated with this object.
*/
ReferenceCounter() = default;
/*!
* Destroys a %ReferenceCounter object.
*/
~ReferenceCounter()
{
}
/*!
* Copy constructor. This constructor is equivalent to the default
* constructor because reference counters are unique objects. In other
* words, the reference counter is always initialized to one for newly
* constructed %ReferenceCounter objects.
*
* This constructor exists and is not disabled to allow reference-counted
* data structures to have copy constructors.
*/
ReferenceCounter( const ReferenceCounter& )
: ReferenceCounter()
{
}
/*!
* Copy assignment. This operator is disabled because reference counters are
* unique objects.
*/
ReferenceCounter& operator =( const ReferenceCounter& ) = delete;
/*!
* Increments the reference counter by one unit. This happens when a new
* object references the data being controlled with this counter.
*
* \note This attachment operation is thread-safe: the internal increment
* operation is atomic.
*
* \sa Detach()
*/
void Attach()
{
m_count.Increment();
}
/*!
* Decrements the reference counter by one unit. This happens when an object
* ceases to reference the data being controlled with this counter.
*
* Returns true if the reference counter is greater than zero after the
* decrement; false if the reference counter becomes zero. When the
* reference counter is zero, the data being controlled with this counter is
* no longer referenced by any object and thus can be safely destroyed.
*
* \note This detachment operation is thread-safe: the internal dereference
* operation is atomic.
*
* \sa Attach()
*/
bool Detach()
{
PCL_CHECK( m_count.Load() > 0 )
return m_count.Dereference();
}
/*!
* Returns the current value of this reference counter.
*
* \sa RefCountAtomic(), IsUnique()
*/
int RefCount() const
{
return m_count;
}
/*!
* Returns the current value of this reference counter.
*
* \note This operation is thread-safe: the integer load has been
* implemented as an atomic operation.
*
* \sa RefCount(), IsUniqueAtomic()
*/
int RefCountAtomic() const
{
return m_count.Load();
}
/*!
* Returns true iff the data being controlled with this counter is not being
* referenced by more than one object.
*
* \sa IsUniqueAtomic(), Attach(), Detach()
*/
bool IsUnique() const
{
return RefCount() < 2;
}
/*!
* Returns true iff the data being controlled with this counter is not being
* referenced by more than one object.
*
* \note This operation is thread-safe: the integer comparison has been
* implemented as an atomic operation.
*
* \sa IsUnique(), Attach(), Detach()
*/
bool IsUniqueAtomic() const
{
return RefCountAtomic() < 2;
}
private:
mutable AtomicInt m_count = 1;
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_ReferenceCounter_h
// ----------------------------------------------------------------------------
// EOF pcl/ReferenceCounter.h - Released 2022-03-12T18:59:29Z