Files
tenmon/3rdparty/include/pcl/SVG.h
T
2022-04-12 08:17:18 +02:00

260 lines
8.3 KiB
C++

// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/SVG.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_SVG_h
#define __PCL_SVG_h
/// \file pcl/SVG.h
#ifndef __PCL_BUILDING_PIXINSIGHT_APPLICATION
#include <pcl/Defs.h>
#include <pcl/ByteArray.h>
#include <pcl/Rectangle.h>
#include <pcl/UIObject.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class SVG
* \brief Scalable %Vector %Graphics generation.
*
* The %SVG class performs generation of Scalable %Vector %Graphics output.
* Generated %SVG data can be sent to either a disk file or to a memory buffer.
* The Bitmap class can be used to render %SVG objects as images.
*
* \sa Graphics, Bitmap
*/
class PCL_CLASS SVG : public UIObject
{
public:
/*!
* Constructs an %SVG object that will send graphics output to a file at the
* specified \a filePath.
*
* The optional \a width and \a height values, if nonzero, will be written
* as the corresponding attributes of the root &lt;svg&gt; XML element.
*/
SVG( const String& filePath, int width = 0, int height = 0 );
/*!
* Constructs an %SVG object that will send graphics output to a memory
* buffer.
*
* The optional \a width and \a height values, if nonzero, will be written
* as the corresponding attributes of the &lt;svg&gt; XML element.
*/
SVG( int width = 0, int height = 0 );
/*!
* Destroys an %SVG object.
*/
virtual ~SVG()
{
}
/*!
* Returns a reference to a null %SVG instance. A null %SVG does not
* correspond to an existing SVG object in the PixInsight core application.
*/
static SVG& Null();
/*!
* Obtains the dimensions (width, height) of this %SVG object in pixels.
*/
void GetDimensions( int& width, int& height ) const;
/*!
* Sets the dimensions of this %SVG object, width and height in pixels.
*/
void SetDimensions( int width, int height ) const;
/*!
* Returns the width of this %SVG object.
*/
int Width() const
{
int w, dum; GetDimensions( w, dum ); return w;
}
/*!
* Returns the height of this %SVG object.
*/
int Height() const
{
int dum, h; GetDimensions( dum, h ); return h;
}
/*!
* Returns the bounding rectangle of this %SVG object. The returned
* rectangle is equal to %Rect( 0, 0, Width(), Height() ).
*/
Rect Bounds() const
{
int w, h; GetDimensions( w, h ); return Rect( w, h );
}
/*!
* Returns the viewBox attribute of this %SVG object. The viewBox defines a
* clipping rectangle for graphics output. It can be useful when an %SVG
* drawing will be used as an element of a larger drawing.
*/
DRect ViewBox() const;
/*!
* Sets the viewBox attribute of this %SVG object.
*
* \param x0 Left coordinate of the viewBox rectangle.
* \param y0 Upper coordinate of the viewBox rectangle.
* \param x1 Right coordinate of the viewBox rectangle.
* \param y1 Bottom coordinate of the viewBox rectangle.
*
* The viewBox defines a clipping rectangle for graphics output. It can be
* useful when an %SVG drawing will be used as an element of a larger drawing.
*/
void SetViewBox( double x0, double y0, double x1, double y1 );
/*!
* Sets the viewBox attribute of this %SVG object to the specified
* rectangle \a r.
*/
template <typename T>
void SetViewBox( const GenericRectangle<T>& r )
{
SetViewBox( double( r.x0 ), double( r.y0 ), double( r.x1 ), double( r.y1 ) );
}
/*!
* Returns the resolution attribute of this %SVG object in dots per inch.
*/
int Resolution() const;
/*!
* Sets the resolution attribute of this %SVG object in dots per inch.
*/
void SetResolution( int r );
/*!
* Returns the output file path of this %SVG object. If this object sends
* its graphics output to a memory buffer, this function returns an empty
* string.
*/
String FilePath() const;
/*!
* Returns a copy of the output data buffer generated by this %SVG object
* as a dynamic array of bytes. If this object sends graphics output to a
* file buffer, or if a Graphics object is still painting it, this function
* returns an empty array.
*/
ByteArray Data() const;
/*!
* Returns the title attribute of this %SVG object.
*/
String Title() const;
/*!
* Sets the title attribute of this %SVG object.
*
* If no specific value is set by a call to this function, a default title
* attribute is set to "PixInsight SVG Document" by the PixInsight core
* application.
*/
void SetTitle( const String& title );
/*!
* Returns the description attribute of this %SVG object.
*/
String Description() const;
/*!
* Sets the description attribute of this %SVG object.
*
* If no specific value is set by a call to this function, a default
* description attribute is set to "Generated with " plus a string
* representing the version of the PixInsight core application.
*/
void SetDescription( const String& desc );
/*!
* Returns true iff this %SVG instance is being actively painted by a
* Graphics object.
*/
bool IsPainting() const;
protected:
SVG( void* h ) : UIObject( h )
{
}
void* CloneHandle() const override;
friend class GraphicsContextBase;
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_BUILDING_PIXINSIGHT_APPLICATION
#endif // __PCL_SVG_h
// ----------------------------------------------------------------------------
// EOF pcl/SVG.h - Released 2022-03-12T18:59:29Z