1105 lines
26 KiB
C++
1105 lines
26 KiB
C++
// ____ ______ __
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// / __ \ / ____// /
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// / /_/ // / / /
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// / ____// /___ / /___ PixInsight Class Library
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// /_/ \____//_____/ PCL 2.4.23
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// ----------------------------------------------------------------------------
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// pcl/SortedArray.h - Released 2022-03-12T18:59:29Z
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// ----------------------------------------------------------------------------
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// This file is part of the PixInsight Class Library (PCL).
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// PCL is a multiplatform C++ framework for development of PixInsight modules.
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//
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// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
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//
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// Redistribution and use in both source and binary forms, with or without
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// modification, is permitted provided that the following conditions are met:
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//
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// 1. All redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// 2. All redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
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// of their contributors, may be used to endorse or promote products derived
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// from this software without specific prior written permission. For written
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// permission, please contact info@pixinsight.com.
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//
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// 4. All products derived from this software, in any form whatsoever, must
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// reproduce the following acknowledgment in the end-user documentation
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// and/or other materials provided with the product:
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//
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// "This product is based on software from the PixInsight project, developed
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// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
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//
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// Alternatively, if that is where third-party acknowledgments normally
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// appear, this acknowledgment must be reproduced in the product itself.
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//
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// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
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// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
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// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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// ----------------------------------------------------------------------------
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#ifndef __PCL_SortedArray_h
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#define __PCL_SortedArray_h
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/// \file pcl/SortedArray.h
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#include <pcl/Defs.h>
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#include <pcl/Diagnostics.h>
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#include <pcl/Array.h>
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namespace pcl
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{
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// ----------------------------------------------------------------------------
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/*!
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* \class SortedArray
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* \brief Generic dynamic sorted array.
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*
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* %SortedArray is a generic, finite sorted sequence of objects, implemented as
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* a reference-counted, dynamic array of T instances with automatic sorting of
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* inserted array elements. The type A provides dynamic allocation for
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* contiguous sequences of elements of type T (StandardAllocator is used by
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* default).
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*
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* \sa Array, ReferenceArray, ReferenceSortedArray, IndirectArray,
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* IndirectSortedArray
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* \ingroup dynamic_arrays
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*/
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template <class T, class A = StandardAllocator>
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class PCL_CLASS SortedArray : public DirectSortedContainer<T>
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{
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public:
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/*! #
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*/
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typedef Array<T,A> array_implementation;
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/*! #
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*/
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typedef typename array_implementation::block_allocator
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block_allocator;
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/*! #
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*/
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typedef typename array_implementation::allocator
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allocator;
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/*! #
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*/
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typedef typename array_implementation::iterator
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iterator;
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/*! #
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*/
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typedef typename array_implementation::const_iterator
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const_iterator;
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/*! #
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*/
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typedef typename array_implementation::reverse_iterator
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reverse_iterator;
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/*! #
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*/
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typedef typename array_implementation::const_reverse_iterator
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const_reverse_iterator;
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// -------------------------------------------------------------------------
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/*!
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* Constructs an empty sorted array.
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*/
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SortedArray() = default;
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/*!
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* Constructs a sorted array of \a n default-constructed objects.
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*/
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explicit
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SortedArray( size_type n )
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: m_array( n )
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{
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}
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/*!
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* Constructs a sorted array of \a n copies of an object \a v.
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*/
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SortedArray( size_type n, const T& v )
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: m_array( n, v )
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{
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}
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/*!
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* Constructs a sorted array that stores a sorted copy of the sequence of
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* objects defined by the range [i,j) of forward iterators.
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*/
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template <class FI>
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SortedArray( FI i, FI j )
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: m_array( i, j )
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{
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Sort();
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}
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/*!
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* Constructs a sorted array that stores a sorted copy of the objects in the
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* specified initializer list \a l.
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*
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* This constructor is equivalent to:
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*
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* \code SortedArray( l.begin(), l.end() ) \endcode
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*/
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template <typename T1>
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SortedArray( std::initializer_list<T1> l )
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: SortedArray( l.begin(), l.end() )
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{
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}
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/*!
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* Copy constructor.
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*/
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SortedArray( const SortedArray& ) = default;
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/*!
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* Move constructor.
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*/
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SortedArray( SortedArray&& ) = default;
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/*!
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* Destroys a %SortedArray object. Destroys and deallocates all contained
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* objects.
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*/
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~SortedArray()
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{
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}
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/*!
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* Returns true iff this array uniquely references its contained data.
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*/
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bool IsUnique() const
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{
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return m_array.IsUnique();
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}
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/*!
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* Returns true iff this sorted array is an alias of a sorted array \a x.
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*
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* Two objects are aliases if both of them share the same data.
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*/
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bool IsAliasOf( const SortedArray& x ) const
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{
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return m_array.IsAliasOf( x.m_array );
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}
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/*!
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* Ensures that this array uniquely references its contained data.
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*
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* If necessary, this member function generates a duplicate of the array
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* data, references it, and then decrements the reference counter of the
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* original array data.
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*/
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void EnsureUnique()
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{
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m_array.EnsureUnique();
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}
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/*!
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* Returns the total number of bytes required to store the objects contained
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* by this sorted array.
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*/
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size_type Size() const
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{
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return m_array.Size();
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}
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/*!
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* Returns the length of this sorted array.
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*/
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size_type Length() const
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{
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return m_array.Length();
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}
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/*! #
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*/
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size_type Capacity() const
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{
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return m_array.Capacity();
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}
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/*! #
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*/
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size_type Available() const
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{
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return m_array.Available();
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}
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/*! #
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*/
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bool IsValid() const
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{
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return m_array.IsValid();
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}
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/*! #
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*/
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bool IsEmpty() const
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{
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return m_array.IsEmpty();
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}
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/*! #
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*/
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size_type LowerBound() const
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{
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return m_array.LowerBound();
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}
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/*! #
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*/
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size_type UpperBound() const
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{
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return m_array.UpperBound();
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}
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/*! #
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*/
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const allocator& Allocator() const
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{
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return m_array.Allocator();
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}
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/*! #
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*/
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void SetAllocator( const allocator& a )
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{
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m_array.SetAllocator( a );
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}
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/*! #
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*/
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const_iterator At( size_type i ) const
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{
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return m_array.At( i );
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}
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/*! #
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*/
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iterator MutableAt( size_type i )
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{
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return m_array.At( i );
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}
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/*! #
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*/
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iterator MutableIterator( const_iterator i )
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{
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return m_array.MutableIterator( i );
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}
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/*! #
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*/
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const T& operator []( size_type i ) const
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{
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return m_array[i];
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}
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/*! #
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*/
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const T& operator *() const
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{
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return *Begin();
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}
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/*! #
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*/
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const_iterator Begin() const
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{
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return m_array.ConstBegin();
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}
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/*! #
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*/
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iterator MutableBegin()
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{
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return m_array.Begin();
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}
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/*! #
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*/
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const_iterator End() const
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{
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return m_array.ConstEnd();
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}
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/*! #
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*/
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iterator MutableEnd()
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{
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return m_array.End();
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}
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/*! #
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*/
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const_reverse_iterator ReverseBegin() const
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{
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return m_array.ConstReverseBegin();
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}
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/*! #
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*/
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reverse_iterator MutableReverseBegin()
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{
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return m_array.ReverseBegin();
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}
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/*! #
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*/
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const_reverse_iterator ReverseEnd() const
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{
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return m_array.ConstReverseEnd();
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}
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/*! #
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*/
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reverse_iterator MutableReverseEnd()
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{
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return m_array.ReverseEnd();
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}
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/*!
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* Ensures that the specified iterator points to a uniquely referenced
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* object. If necessary, this function builds a new, uniquely referenced
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* copy of this array by calling EnsureUnique().
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*
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* If the iterator \a i is changed, it is guaranteed to point to the object
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* at the same array index it was pointing to before calling this function.
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*/
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void UniquifyIterator( iterator& i )
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{
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return m_array.UniquifyIterator( i );
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}
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/*!
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* Ensures that the specified iterators point to uniquely referenced
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* objects. If necessary, this function builds a new, uniquely referenced
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* copy of this array by calling EnsureUnique().
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*
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* If the iterators \a i and \a j are changed, they are guaranteed to point
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* to the objects at the same array indices they were pointing to before
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* calling this function.
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*/
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void UniquifyIterators( iterator& i, iterator& j )
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{
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return m_array.UniquifyIterators( i, j );
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}
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#ifndef __PCL_NO_STL_COMPATIBLE_ITERATORS
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/*!
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* STL-compatible iteration. Equivalent to Begin() const.
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*/
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const_iterator begin() const
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{
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return Begin();
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}
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/*!
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* STL-compatible iteration. Equivalent to End() const.
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*/
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const_iterator end() const
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{
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return End();
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}
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#endif // !__PCL_NO_STL_COMPATIBLE_ITERATORS
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/*!
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* Copy assignment operator.
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*
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* Causes this sorted array to reference the same data as another sorted
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* array \a x. Returns a reference to this object.
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*/
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SortedArray& operator =( const SortedArray& x )
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{
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Assign( x );
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return *this;
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}
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/*! #
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*/
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void Assign( const SortedArray& x )
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{
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m_array.Assign( x.m_array );
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}
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/*!
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* Move assignment operator. Returns a reference to this object.
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*/
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SortedArray& operator =( SortedArray&& x )
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{
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Transfer( x );
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return *this;
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}
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/*! #
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*/
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void Transfer( SortedArray& x )
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{
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m_array.Transfer( x.m_array );
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}
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/*! #
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*/
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void Transfer( SortedArray&& x )
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{
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m_array.Transfer( x.m_array );
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}
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/*! #
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*/
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SortedArray& operator =( const array_implementation& x )
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{
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Assign( x );
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return *this;
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}
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/*! #
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*/
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void Assign( const array_implementation& x )
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{
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m_array.Assign( x );
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Sort();
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}
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/*! #
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*/
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SortedArray& operator =( array_implementation&& x )
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{
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Transfer( x );
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return *this;
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}
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/*! #
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*/
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void Transfer( array_implementation& x )
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{
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m_array.Transfer( x );
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Sort();
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}
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/*! #
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*/
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void Transfer( array_implementation&& x )
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{
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m_array.Transfer( x );
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Sort();
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}
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/*! #
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*/
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void Assign( const T& v, size_type n = 1 )
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{
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m_array.Assign( v, n );
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}
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/*! #
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*/
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template <class FI>
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void Assign( FI i, FI j )
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{
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m_array.Assign( i, j );
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Sort();
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}
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/*! #
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*/
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void Import( iterator i, iterator j )
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{
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m_array.Import( i, j );
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Sort();
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}
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/*! #
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*/
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iterator Release()
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{
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return m_array.Release();
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}
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/*! #
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*/
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void Add( const SortedArray& x )
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{
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const_iterator p = x.Begin(), q = x.End();
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for ( iterator i = m_array.Begin(); i < m_array.End() && p < q; ++i )
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if ( *p < *i )
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i = m_array.Insert( i, *p++ );
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if ( p < q )
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m_array.Append( p, q );
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}
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/*! #
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*/
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void Add( const Array<T,A>& x )
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{
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Add( x.Begin(), x.End() );
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}
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/*! #
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*/
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const_iterator Add( const T& v, size_type n = 1 )
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{
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return m_array.Insert( pcl::InsertionPoint( m_array.Begin(), m_array.End(), v ), v, n );
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}
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/*! #
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*/
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template <class FI>
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void Add( FI i, FI j )
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{
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if ( i != j )
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{
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m_array.EnsureUnique();
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for ( iterator l = m_array.Begin(), r = m_array.End(); ; )
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{
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FI h = i;
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iterator m = m_array.Insert( pcl::InsertionPoint( l, r, *i ), *i );
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if ( ++i == j )
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break;
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if ( *i < *h )
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{
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l = m_array.Begin();
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r = m;
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}
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else
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{
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l = m + 1;
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r = m_array.End();
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}
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}
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}
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}
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/*! #
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*/
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void Remove( const_iterator i, size_type n = 1 )
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{
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m_array.Remove( const_cast<iterator>( i ), n );
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}
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/*! #
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*/
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void Remove( const_iterator i, const_iterator j )
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{
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m_array.Remove( const_cast<iterator>( i ), const_cast<iterator>( j ) );
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}
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/*!
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* Destroys and removes a trailing sequence of contiguous objects from the
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* specified iterator of this array. This operation is equivalent to:
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*
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* \code Remove( i, End() ) \endcode
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*
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|
* If the specified iterator \a i is located at or after the end of this
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* array, this function does nothing. Otherwise the iterator is constrained
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* to stay in the range [Begin(),End()) of existing array elements.
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*/
|
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void Truncate( const_iterator i )
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{
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m_array.Truncate( const_cast<iterator>( i ) );
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}
|
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|
|
/*!
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|
* Removes a contiguous trailing sequence of \a n existing objects from this
|
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* sorted array. This operation is equivalent to:
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|
*
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|
* \code Truncate( End() - n ) \endcode
|
|
*
|
|
* If the specified count \a n is greater than or equal to the length of
|
|
* this array, this function calls Clear() to yield an empty array.
|
|
*/
|
|
void Shrink( size_type n = 1 )
|
|
{
|
|
m_array.Shrink( n );
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|
}
|
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|
|
/*! #
|
|
*/
|
|
void Remove( const T& v )
|
|
{
|
|
const_iterator i = pcl::BinarySearch( Begin(), End(), v );
|
|
if ( i != End() )
|
|
Remove( i, pcl::InsertionPoint( i+1, End(), v ) );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
void Clear()
|
|
{
|
|
m_array.Clear();
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
void Reserve( size_type n )
|
|
{
|
|
m_array.Reserve( n );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
void Squeeze()
|
|
{
|
|
m_array.Squeeze();
|
|
}
|
|
|
|
/*!
|
|
* Sets all objects contained by this array equal to \a v.
|
|
*/
|
|
void Fill( const T& v )
|
|
{
|
|
m_array.Fill( v );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class F>
|
|
void Apply( F f ) const
|
|
{
|
|
pcl::Apply( Begin(), End(), f );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class F>
|
|
const_iterator FirstThat( F f ) const
|
|
{
|
|
return pcl::FirstThat( Begin(), End(), f );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class F>
|
|
const_iterator LastThat( F f ) const
|
|
{
|
|
return pcl::LastThat( Begin(), End(), f );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
size_type Count( const T& v ) const
|
|
{
|
|
const_iterator i = pcl::BinarySearch( Begin(), End(), v );
|
|
return (i != End()) ? pcl::InsertionPoint( i+1, End(), v ) - i : 0;
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class BP>
|
|
size_type Count( const T& v, BP p ) const
|
|
{
|
|
return m_array.Count( v, p );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class UP>
|
|
size_type CountIf( UP p ) const
|
|
{
|
|
return m_array.CountIf( p );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
const_iterator MinItem() const
|
|
{
|
|
return Begin();
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class BP>
|
|
const_iterator MinItem( BP p ) const
|
|
{
|
|
return pcl::MinItem( Begin(), End(), p );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
const_iterator MaxItem() const
|
|
{
|
|
return IsEmpty() ? End() : End()-1;
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class BP>
|
|
const_iterator MaxItem( BP p ) const
|
|
{
|
|
return pcl::MaxItem( Begin(), End(), p );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
const_iterator Search( const T& v ) const
|
|
{
|
|
return pcl::BinarySearch( Begin(), End(), v );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class BP>
|
|
const_iterator Search( const T& v, BP p ) const
|
|
{
|
|
return m_array.Search( v, p );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
const_iterator SearchLast( const T& v ) const
|
|
{
|
|
return pcl::BinarySearchLast( Begin(), End(), v );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class BP>
|
|
const_iterator SearchLast( const T& v, BP p ) const
|
|
{
|
|
return m_array.SearchLast( v, p );
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
bool Contains( const T& v ) const
|
|
{
|
|
return Search( v ) != End();
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
template <class BP>
|
|
bool Contains( const T& v, BP p ) const
|
|
{
|
|
return Search( v, p ) != End();
|
|
}
|
|
|
|
/*! #
|
|
*/
|
|
void Sort()
|
|
{
|
|
m_array.Sort();
|
|
}
|
|
|
|
/*!
|
|
* Exchanges two sorted arrays \a x1 and \a x2.
|
|
*/
|
|
friend void Swap( SortedArray& x1, SortedArray& x2 )
|
|
{
|
|
pcl::Swap( x1.m_array, x2.m_array );
|
|
}
|
|
|
|
/*!
|
|
* Returns true only if two sorted arrays \a x1 and \a x2 are equal.
|
|
* \ingroup array_relational_operators
|
|
*/
|
|
friend bool operator ==( const SortedArray& x1, const SortedArray& x2 )
|
|
{
|
|
return x1.m_array == x2.m_array;
|
|
}
|
|
|
|
/*!
|
|
* Returns true only if a sorted array \a x1 is equal to an array \a x2.
|
|
* \ingroup array_relational_operators
|
|
*/
|
|
friend bool operator ==( const SortedArray& x1, const array_implementation& x2 )
|
|
{
|
|
return x1.m_array == x2;
|
|
}
|
|
|
|
/*!
|
|
* Returns true only if an array \a x1 is equal to a sorted array \a x2.
|
|
* \ingroup array_relational_operators
|
|
*/
|
|
friend bool operator ==( const array_implementation& x1, const SortedArray& x2 )
|
|
{
|
|
return x1 == x2.m_array;
|
|
}
|
|
|
|
/*!
|
|
* Returns true only if a sorted array \a x1 precedes another sorted array
|
|
* \a x2.
|
|
* \ingroup array_relational_operators
|
|
*/
|
|
friend bool operator <( const SortedArray& x1, const SortedArray& x2 )
|
|
{
|
|
return x1.m_array < x2.m_array;
|
|
}
|
|
|
|
/*!
|
|
* Returns true only if a sorted array \a x1 precedes an array \a x2.
|
|
* \ingroup array_relational_operators
|
|
*/
|
|
friend bool operator <( const SortedArray& x1, const array_implementation& x2 )
|
|
{
|
|
return x1.m_array < x2;
|
|
}
|
|
|
|
/*!
|
|
* Returns true only if an array \a x1 precedes a sorted array \a x2.
|
|
* \ingroup array_relational_operators
|
|
*/
|
|
friend bool operator <( const array_implementation& x1, const SortedArray& x2 )
|
|
{
|
|
return x1 < x2.m_array;
|
|
}
|
|
|
|
/*!
|
|
* Generates a sequence of string tokens separated with the specified
|
|
* \a separator string. Returns a reference to the target string \a s.
|
|
*
|
|
* For each element in this array, this function appends a string
|
|
* representation (known as a \e token) to the target string \a s. If the
|
|
* array contains more than one element, successive tokens are separated
|
|
* with the specified \a separator.
|
|
*
|
|
* The string type S must have a meaningful %Append() member function and
|
|
* type conversion semantics to transform an array element to a string. The
|
|
* standard String and IsoString PCL classes provide the required
|
|
* functionality for most scalar types, although it is probably better to
|
|
* use String::ToSeparated() and IsoString::ToSeparated() instead of calling
|
|
* these functions directly.
|
|
*/
|
|
template <class S, typename SP>
|
|
S& ToSeparated( S& s, SP separator ) const
|
|
{
|
|
return m_array.ToSeparated( s, separator );
|
|
}
|
|
|
|
/*!
|
|
* Generates a sequence of string tokens separated with the specified
|
|
* \a separator string by calling an \a append function. Returns a reference
|
|
* to the target string \a s.
|
|
*
|
|
* For each element x in this array, this function appends a string
|
|
* representation (known as a \e token) to the target string \a s by
|
|
* calling the \a append function:
|
|
*
|
|
*\code append( s, S( x ) ); \endcode
|
|
*
|
|
* If the array contains more than one element, successive tokens are
|
|
* separated by calling:
|
|
*
|
|
* \code append( s, S( separator ) ); \endcode
|
|
*
|
|
* The string type S must have type conversion semantics to transform an
|
|
* array element to a string. The standard String and IsoString PCL classes
|
|
* provide the required functionality for most scalar types, although it is
|
|
* probably easier to use String::ToSeparated() and IsoString::ToSeparated()
|
|
* instead of calling these functions directly.
|
|
*/
|
|
template <class S, typename SP, class AF>
|
|
S& ToSeparated( S& s, SP separator, AF append ) const
|
|
{
|
|
return m_array.ToSeparated( s, separator, append );
|
|
}
|
|
|
|
/*!
|
|
* Generates a comma-separated sequence of string tokens. Returns a
|
|
* reference to the target string \a s.
|
|
*
|
|
* This function is equivalent to:
|
|
*
|
|
* \code ToSeparated( s, ',' ); \endcode
|
|
*/
|
|
template <class S>
|
|
S& ToCommaSeparated( S& s ) const
|
|
{
|
|
return m_array.ToCommaSeparated( s );
|
|
}
|
|
|
|
/*!
|
|
* Generates a space-separated sequence of string tokens. Returns a
|
|
* reference to the target string \a s.
|
|
*
|
|
* This function is equivalent to:
|
|
*
|
|
* \code ToSeparated( s, ' ' ); \endcode
|
|
*/
|
|
template <class S>
|
|
S& ToSpaceSeparated( S& s ) const
|
|
{
|
|
return m_array.ToSpaceSeparated( s );
|
|
}
|
|
|
|
/*!
|
|
* Generates a tabulator-separated sequence of string tokens. Returns a
|
|
* reference to the target string \a s.
|
|
*
|
|
* This function is equivalent to:
|
|
*
|
|
* \code ToSeparated( s, '\t' ); \endcode
|
|
*/
|
|
template <class S>
|
|
S& ToTabSeparated( S& s ) const
|
|
{
|
|
return m_array.ToTabSeparated( s );
|
|
}
|
|
|
|
/*!
|
|
* Generates a newline-separated sequence of string tokens. Returns a
|
|
* reference to the target string \a s.
|
|
*
|
|
* This function is equivalent to:
|
|
*
|
|
* \code ToSeparated( s, '\n' ); \endcode
|
|
*/
|
|
template <class S>
|
|
S& ToNewLineSeparated( S& s ) const
|
|
{
|
|
return m_array.ToNewLineSeparated( s );
|
|
}
|
|
|
|
/*!
|
|
* Returns a 64-bit non-cryptographic hash value computed for this array.
|
|
*
|
|
* This function calls pcl::Hash64() for the internal array buffer.
|
|
*
|
|
* The \a seed parameter can be used to generate repeatable hash values. It
|
|
* can also be set to a random value in compromised environments.
|
|
*/
|
|
uint64 Hash64( uint64 seed = 0 ) const
|
|
{
|
|
return m_array.Hash64( seed );
|
|
}
|
|
|
|
/*!
|
|
* Returns a 32-bit non-cryptographic hash value computed for this array.
|
|
*
|
|
* This function calls pcl::Hash32() for the internal array buffer.
|
|
*
|
|
* The \a seed parameter can be used to generate repeatable hash values. It
|
|
* can also be set to a random value in compromised environments.
|
|
*/
|
|
uint32 Hash32( uint32 seed = 0 ) const
|
|
{
|
|
return m_array.Hash32( seed );
|
|
}
|
|
|
|
/*!
|
|
* Returns a non-cryptographic hash value computed for this array. This
|
|
* function is a synonym for Hash64().
|
|
*/
|
|
uint64 Hash( uint64 seed = 0 ) const
|
|
{
|
|
return Hash64( seed );
|
|
}
|
|
|
|
// -------------------------------------------------------------------------
|
|
|
|
private:
|
|
|
|
array_implementation m_array;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*!
|
|
* Adds an object \a v to a sorted array \a x. Returns a reference to the
|
|
* sorted array.
|
|
*
|
|
* The template argument type T must have conversion semantics from the type V,
|
|
* such as T::T( const V& ) or equivalent.
|
|
* \ingroup array_insertion_operators
|
|
*/
|
|
template <class T, class A, class V> inline
|
|
SortedArray<T,A>& operator <<( SortedArray<T,A>& x, const V& v )
|
|
{
|
|
x.Add( T( v ) );
|
|
return x;
|
|
}
|
|
|
|
/*!
|
|
* Adds an object \a v to a temporary sorted array \a x. Returns a reference to
|
|
* the sorted array.
|
|
*
|
|
* The template argument type T must have conversion semantics from the type V,
|
|
* such as T::T( const V& ) or equivalent.
|
|
* \ingroup array_insertion_operators
|
|
*/
|
|
template <class T, class A, class V> inline
|
|
SortedArray<T,A>& operator <<( SortedArray<T,A>&& x, const V& v )
|
|
{
|
|
x.Add( T( v ) );
|
|
return x;
|
|
}
|
|
|
|
/*!
|
|
* Adds a sorted array \a x2 to a sorted array \a x1. Returns a reference to
|
|
* the left-hand sorted array \a x1.
|
|
* \ingroup array_insertion_operators
|
|
*/
|
|
template <class T, class A> inline
|
|
SortedArray<T,A>& operator <<( SortedArray<T,A>& x1, const SortedArray<T,A>& x2 )
|
|
{
|
|
x1.Add( x2 );
|
|
return x1;
|
|
}
|
|
|
|
/*!
|
|
* Adds a sorted array \a x2 to a temporary sorted array \a x1. Returns a
|
|
* reference to the left-hand sorted array \a x1.
|
|
* \ingroup array_insertion_operators
|
|
*/
|
|
template <class T, class A> inline
|
|
SortedArray<T,A>& operator <<( SortedArray<T,A>&& x1, const SortedArray<T,A>& x2 )
|
|
{
|
|
x1.Add( x2 );
|
|
return x1;
|
|
}
|
|
|
|
/*!
|
|
* Adds an array \a x2 to a sorted array \a x1. Returns a reference to the
|
|
* left-hand sorted array \a x1.
|
|
* \ingroup array_insertion_operators
|
|
*/
|
|
template <class T, class A> inline
|
|
SortedArray<T,A>& operator <<( SortedArray<T,A>& x1, const Array<T,A>& x2 )
|
|
{
|
|
x1.Add( x2 );
|
|
return x1;
|
|
}
|
|
|
|
/*!
|
|
* Adds an array \a x2 to a temporary sorted array \a x1. Returns a reference
|
|
* to the left-hand sorted array \a x1.
|
|
* \ingroup array_insertion_operators
|
|
*/
|
|
template <class T, class A> inline
|
|
SortedArray<T,A>& operator <<( SortedArray<T,A>&& x1, const Array<T,A>& x2 )
|
|
{
|
|
x1.Add( x2 );
|
|
return x1;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
} // pcl
|
|
|
|
#endif // __PCL_SortedArray_h
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EOF pcl/SortedArray.h - Released 2022-03-12T18:59:29Z
|