Files
tenmon/3rdparty/include/pcl/SurfacePolynomial.h
T
2022-04-12 08:17:18 +02:00

547 lines
17 KiB
C++

// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/SurfacePolynomial.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_SurfacePolynomial_h
#define __PCL_SurfacePolynomial_h
/// \file pcl/SurfacePolynomial.h
#include <pcl/Defs.h>
#include <pcl/Diagnostics.h>
#include <pcl/Matrix.h>
#include <pcl/Point.h>
#include <pcl/Vector.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class SurfacePolynomial
* \brief Two-dimensional interpolating/approximating surface polynomial.
*
* %SurfacePolynomial implements interpolating surface polynomials for
* arbitrarily distributed input nodes in two dimensions.
*
* Compared to surface splines (also known as <em>thin plates</em>), surface
* polynomials are much more rigid, that is, much less adaptable to local
* function variations. This can be a desirable property in some scenarios. An
* important drawback of polynomials is that they are prone to oscillations,
* especially for relatively high interpolation orders greater than three. An
* important advantage is that they are fast even for very large data sets.
*
* \sa SurfaceSpline
*/
template <typename T>
class PCL_CLASS SurfacePolynomial
{
public:
/*!
* Represents a vector of coordinates, function values or polynomial
* coefficients.
*/
typedef GenericVector<T> vector_type;
/*!
* The numeric type used to represent coordinates, function values and
* polynomial coefficients.
*/
typedef typename vector_type::scalar scalar;
/*!
* Default constructor. Constructs an empty, two-dimensional interpolating
* surface polynomial of third degree.
*/
SurfacePolynomial() = default;
/*!
* Copy constructor.
*/
SurfacePolynomial( const SurfacePolynomial& ) = default;
/*!
* Move constructor.
*/
SurfacePolynomial( SurfacePolynomial&& ) = default;
/*!
* Virtual destructor.
*/
virtual ~SurfacePolynomial()
{
}
/*!
* Copy assignment operator. Returns a reference to this object.
*/
SurfacePolynomial& operator =( const SurfacePolynomial& ) = default;
/*!
* Move assignment operator. Returns a reference to this object.
*/
SurfacePolynomial& operator =( SurfacePolynomial&& ) = default;
/*!
* Returns true iff this surface polynomial is valid. A valid surface
* polynomial has been initialized with a sufficient number of nodes.
*/
bool IsValid() const
{
return !m_polynomial.IsEmpty();
}
/*!
* Returns the degree of this surface polynomial.
*/
int Degree() const
{
return m_degree;
}
/*!
* Sets the degree of this surface polynomial.
*
* \param degree Polynomial degree. Must be &ge; 1.
*
* Calling this member function implicitly resets this %SurfacePolynomial
* object and destroys all internal working structures.
*
* High-degree polynomials, especially for degrees higher than three, tend
* to oscillate and may generate artifacts in the interpolated surface.
*
* The default degree is 3. Recommended values are 2, 3 and 4.
*/
void SetDegree( int degree )
{
PCL_PRECONDITION( degree >= 1 )
Clear();
m_degree = pcl::Max( 1, degree );
}
/*!
* Generation of a two-dimensional surface polynomial.
*
* \param x X node coordinates.
*
* \param y Y node coordinates.
*
* \param z Node values.
*
* \param n Number of nodes. Must be &ge; 3
* (3 nodes * 2 coordinates = six degrees of freedom).
*
* The input nodes can be arbitrarily distributed, and they don't need to
* follow any specific order. However, all nodes must be distinct with
* respect to the machine epsilon for the floating point type T.
*/
void Initialize( const T* x, const T* y, const T* z, int n )
{
PCL_PRECONDITION( x != nullptr && y != nullptr && z != nullptr )
PCL_PRECONDITION( n > 2 )
if ( n < 3 )
throw Error( "At least three input nodes are required in SurfacePolynomial::Initialize()" );
Clear();
// Find mean coordinate values
m_x0 = m_y0 = 0;
for ( int i = 0; i < n; ++i )
{
m_x0 += x[i];
m_y0 += y[i];
}
m_x0 /= n;
m_y0 /= n;
// Find radius of unit circle
m_r0 = 0;
for ( int i = 0; i < n; ++i )
{
double dx = m_x0 - x[i];
double dy = m_y0 - y[i];
double r = Sqrt( dx*dx + dy*dy );
if ( r > m_r0 )
m_r0 = r;
}
if ( 1 + m_r0 == 1 )
throw Error( "SurfacePolynomial::Initialize(): Empty or insignificant interpolation space" );
m_r0 = 1/m_r0;
const int size = (m_degree + 1)*(m_degree + 2) >> 1;
DMatrix M( 0.0, size, size );
DVector R( 0.0, size );
{
// Transform coordinates to unit circle
DVector X( n ), Y( n );
for ( int i = 0; i < n; ++i )
{
X[i] = m_r0*(x[i] - m_x0);
Y[i] = m_r0*(y[i] - m_y0);
}
GenericVector<DVector> Z( n );
for ( int k = 0; k < n; ++k )
{
Z[k] = DVector( size );
for ( int i = 0, l = 0; i <= m_degree; ++i )
for ( int j = 0; j <= m_degree-i; ++j, ++l )
Z[k][l] = PowI( X[k], i ) * PowI( Y[k], j );
}
int n2 = n*n;
for ( int i = 0; i < size; ++i )
{
for ( int j = 0; j < size; ++j )
{
for ( int k = 0; k < n; ++k )
M[i][j] += Z[k][i] * Z[k][j];
M[i][j] /= n2;
}
for ( int k = 0; k < n; ++k )
R[i] += z[k] * Z[k][i];
R[i] /= n2;
}
}
for ( int i = 0; i < size; ++i )
{
double pMi = M[i][i];
if ( M[i][i] != 0 )
{
for ( int j = i; j < size; ++j )
M[i][j] /= pMi;
R[i] /= pMi;
}
for ( int k = 1; i+k < size; ++k )
{
double pMk = M[i+k][i];
if ( M[i+k][i] != 0 )
{
for ( int j = i; j < size; ++j )
{
M[i+k][j] /= pMk;
M[i+k][j] -= M[i][j];
}
R[i+k] /= pMk;
R[i+k] -= R[i];
}
}
}
m_polynomial = vector_type( size );
for ( int i = size; --i >= 0; )
{
m_polynomial[i] = scalar( R[i] );
for ( int j = i; --j >= 0; )
R[j] -= M[j][i]*R[i];
}
}
/*!
* Two-dimensional surface polynomial interpolation. Returns an interpolated
* value at the specified \a x and \a y coordinates.
*/
T operator ()( double x, double y ) const
{
PCL_PRECONDITION( !m_polynomial.IsEmpty() )
double dx = m_r0*(x - m_x0);
double dy = m_r0*(y - m_y0);
double z = 0;
double px = 1;
for ( int i = 0, l = 0; ; px *= dx )
{
double py = 1;
for ( int j = 0; j <= m_degree-i; py *= dy, ++j, ++l )
z += m_polynomial[l]*px*py;
if ( ++i > m_degree )
break;
}
return T( z );
}
/*!
* Resets this surface polynomial interpolation, deallocating all internal
* working structures.
*/
void Clear()
{
m_polynomial.Clear();
}
protected:
double m_r0 = 1; // scaling factor for normalization of node coordinates
double m_x0 = 0; // zero offset for normalization of X node coordinates
double m_y0 = 0; // zero offset for normalization of Y node coordinates
int m_degree = 3; // polynomial degree > 0
vector_type m_polynomial; // coefficients of the 2-D surface polynomial
};
// ----------------------------------------------------------------------------
/*!
* \class PointSurfacePolynomial
* \brief Vector polynomial interpolation/approximation in two dimensions
*
* The template parameter P represents an interpolation point in two
* dimensions. The type P must implement P::x and P::y data members accessible
* from the current %PointSurfacePolynomial template specialization. These
* members must provide the values of the horizontal and vertical coordinates,
* respectively, of an interpolation point. In addition, the scalar types of
* the P::x and P::y point members must support conversion to double semantics.
*/
template <class P = DPoint>
class PCL_CLASS PointSurfacePolynomial
{
public:
/*!
* Represents an interpolation point in two dimensions.
*/
typedef P point;
/*!
* Represents a sequence of interpolation points.
*/
typedef Array<point> point_list;
/*!
* Represents a coordinate interpolating/approximating surface.
*/
typedef SurfacePolynomial<double> surface;
/*!
* Default constructor. Yields an empty instance that cannot be used without
* initialization.
*/
PointSurfacePolynomial() = default;
/*!
* Copy constructor.
*/
PointSurfacePolynomial( const PointSurfacePolynomial& ) = default;
/*!
* Move constructor.
*/
PointSurfacePolynomial( PointSurfacePolynomial&& ) = default;
/*!
* Constructs a %PointSurfacePolynomial object initialized for the
* specified input data and interpolation parameters.
*
* See the corresponding Initialize() member function for a detailed
* description of parameters.
*/
PointSurfacePolynomial( const point_list& P1, const point_list& P2, int degree = 3 )
{
Initialize( P1, P2, degree );
}
/*!
* Constructs a %PointSurfacePolynomial object initialized with prescribed
* point surface interpolations.
*
* See the corresponding Initialize() member function for a more detailed
* description of parameters and their required conditions.
*/
PointSurfacePolynomial( const surface& Sx, const surface& Sy )
{
Initialize( Sx, Sy );
}
/*!
* Copy assignment operator. Returns a reference to this object.
*/
PointSurfacePolynomial& operator =( const PointSurfacePolynomial& ) = default;
/*!
* Move assignment operator. Returns a reference to this object.
*/
PointSurfacePolynomial& operator =( PointSurfacePolynomial&& ) = default;
/*!
* Initializes this %PointSurfacePolynomial object for the specified
* input data and interpolation parameters.
*
* \param P1 A sequence of distinct interpolation node points.
*
* \param P2 A sequence of interpolation values. For each point in
* \a P1, the coordinates of its counterpart point in
* \a P2 will be used as the interpolation node values in
* the X and Y directions.
*
* \param degree Polynomial degree. Must be &ge; 1. The default value is
* 3. See SurfacePolynomial::SetDegree() for a complete
* description of this parameter.
*
* The input nodes can be arbitrarily distributed and don't need to follow
* any specific order. However, all node points should be distinct with
* respect to the machine epsilon for the floating point type used to
* represent coordinates.
*
* See the SurfacePolynomial::Initialize() member function for a complete
* description of this initialization process.
*/
void Initialize( const point_list& P1, const point_list& P2, int degree = 3 )
{
PCL_PRECONDITION( P1.Length() >= 3 )
PCL_PRECONDITION( P1.Length() <= P2.Length() )
PCL_PRECONDITION( degree > 0 )
m_Sx.Clear();
m_Sy.Clear();
m_Sx.SetDegree( degree );
m_Sy.SetDegree( degree );
if ( P1.Length() < 3 || P2.Length() < 3 )
throw Error( "PointSurfacePolynomial::Initialize(): At least three input nodes must be specified." );
if ( P2.Length() < P1.Length() )
throw Error( "PointSurfacePolynomial::Initialize(): Incompatible point array lengths." );
DVector X( int( P1.Length() ) ),
Y( int( P1.Length() ) ),
Zx( int( P1.Length() ) ),
Zy( int( P1.Length() ) );
for ( int i = 0; i < X.Length(); ++i )
{
X[i] = P1[i].x;
Y[i] = P1[i].y;
Zx[i] = P2[i].x;
Zy[i] = P2[i].y;
}
m_Sx.Initialize( X.Begin(), Y.Begin(), Zx.Begin(), X.Length() );
m_Sy.Initialize( X.Begin(), Y.Begin(), Zy.Begin(), X.Length() );
}
/*!
* Deallocates internal structures, yielding an empty object that cannot be
* used before a new call to Initialize().
*/
void Clear()
{
m_Sx.Clear();
m_Sy.Clear();
}
/*!
* Returns true iff this is a valid, initialized object ready for
* interpolation.
*/
bool IsValid() const
{
return m_Sx.IsValid() && m_Sy.IsValid();
}
/*!
* Returns a reference to the internal object used for interpolation in the
* X plane direction.
*/
const surface& SurfaceX() const
{
return m_Sx;
}
/*!
* Returns a reference to the internal object used for interpolation in the
* Y plane direction.
*/
const surface& SurfaceY() const
{
return m_Sy;
}
/*!
* Returns an interpolated point at the specified coordinates.
*/
template <typename T>
DPoint operator ()( T x, T y ) const
{
return DPoint( m_Sx( x, y ), m_Sy( x, y ) );
}
/*!
* Returns an interpolated point at the given \a p.x and \a p.y coordinates.
*/
template <typename T>
DPoint operator ()( const GenericPoint<T>& p ) const
{
return operator ()( p.x, p.y );
}
private:
/*
* The surface interpolations in the X and Y plane directions.
*/
surface m_Sx, m_Sy;
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_SurfacePolynomial_h
// ----------------------------------------------------------------------------
// EOF pcl/SurfacePolynomial.h - Released 2022-03-12T18:59:29Z