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tenmon/3rdparty/include/pcl/AutoStatusCallbackRestorer.h
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2022-04-12 08:17:18 +02:00

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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/AutoStatusCallbackRestorer.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_AutoStatusCallbackRestorer_h
#define __PCL_AutoStatusCallbackRestorer_h
/// \file pcl/AutoStatusCallbackRestorer.h
#include <pcl/Defs.h>
#include <pcl/Diagnostics.h>
#include <pcl/StatusMonitor.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class AutoStatusCallbackRestorer
* \brief Automatic recovery of status monitoring callbacks.
*
* %AutoStatusCallbackRestorer simplifies working with different status
* monitoring callback objects, including objects allocated as automatic
* variables (i.e., inside functions without the static qualifier), ensuring
* that the initial monitoring callback will be recovered when the instance
* gets out of scope.
*
* An instance of %AutoStatusCallbackRestorer stores a pointer to the
* StatusCallback object being used by a StatusMonitor instance upon
* construction, and restores it upon destruction. This ensures that the
* %StatusMonitor object will always be left in a valid state, even in critical
* situations involving multiple function return points and exceptions.
*
* Consider the following example:
*
* \code
* void Foo( Image& image )
* {
* StatusCallback* oldStatus = image.StatusCallback();
* StandardStatus status;
* image.SetStatusCallback( &status );
* image.Status().Initialize( "Performing Foo()", image.NumberOfPixels() );
* image.Status().DisableInitialization();
*
* try
* {
* DoFoo( image );
* image.SetStatusCallback( oldStatus );
* }
* catch ( ... )
* {
* image.SetStatusCallback( oldStatus );
* throw;
* }
* }
* \endcode
*
* Since \c status is an automatic variable, we cannot return from the Foo()
* function without removing it from image.Status(), because otherwise the
* StatusMonitor object would be referencing a dangling pointer. For this
* reason we have to be careful to restore the \c oldStatus pointer before
* returning from Foo(), including any possible returning points and all
* exceptions thrown.
*
* With %AutoStatusCallbackRestorer the above code can be simplified to:
*
* \code
* void Foo( Image& image )
* {
* AutoStatusCallbackRestorer saveStatus( image.Status() );
* StandardStatus status;
* image.SetStatusCallback( &status );
* image.Status().Initialize( "Performing Foo()", image.NumberOfPixels() );
* image.Status().DisableInitialization();
* DoFoo( image );
* }
* \endcode
*
* Note that the try-catch blocks are now unnecessary. As soon as the
* \c saveStatus variable gets out of scope, the \c image.Status() object will
* use its previous status callback again, that is, the same status callback
* that it was using before calling Foo(). This will happen automatically,
* including both normal function returns and uncaught exceptions within the
* Foo() function.
*
* \sa StatusMonitor, StatusCallback
*/
class PCL_CLASS AutoStatusCallbackRestorer
{
public:
/*!
* Constructs an %AutoStatusCallbackRestorer object for the specified
* client status \a monitor.
*
* \param monitor Reference to the client StatusMonitor instance. This
* object will store a pointer to the StatusCallback
* object currently being used by the client \a monitor.
*
* \warning The specified \a monitor object must remain valid while this
* object exists. Otherwise undefined behavior will be invoked when this
* object is destroyed.
*/
explicit AutoStatusCallbackRestorer( StatusMonitor& monitor )
: m_monitor( monitor )
{
Store();
}
/*!
* Destroys this %AutoStatusCallbackRestorer object.
*
* This destructor restores the status callback being used by the client
* status monitor when this object was constructed, or upon the last call to
* Store().
*/
~AutoStatusCallbackRestorer()
{
Restore();
}
/*!
* Restores the status callback that was being used by the client status
* monitor when this object was constructed, or upon the last call to
* Store().
*/
void Restore()
{
m_monitor.m_callback = m_callback;
}
/*!
* Stores the status callback currently used by the client status monitor.
*/
void Store()
{
m_callback = m_monitor.m_callback;
}
/*!
* Returns a reference to the client status monitor object. The client
* status monitor has been specified upon construction of this instance and
* cannot be changed.
*/
StatusMonitor& Monitor() const
{
return m_monitor;
}
/*!
* Returns the address of the status callback object currently stored by
* this instance. This is a pointer to a StatusCallback object that was
* acquired when this object was constructed, or in the last call to the
* Store() member function.
*/
StatusCallback* Callback() const
{
return m_callback;
}
/*!
* Copy constructor. This constructor is disabled.
*/
AutoStatusCallbackRestorer( const AutoStatusCallbackRestorer& ) = delete;
/*!
* Copy assignment. This constructor is disabled.
*/
AutoStatusCallbackRestorer& operator =( const AutoStatusCallbackRestorer& ) = delete;
private:
StatusMonitor& m_monitor;
StatusCallback* m_callback = nullptr;
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_AutoStatusCallbackRestorer_h
// ----------------------------------------------------------------------------
// EOF pcl/AutoStatusCallbackRestorer.h - Released 2022-03-12T18:59:29Z