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tenmon/3rdparty/include/pcl/IndirectArray.h
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2022-04-12 08:17:18 +02:00

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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/IndirectArray.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_IndirectArray_h
#define __PCL_IndirectArray_h
/// \file pcl/IndirectArray.h
#include <pcl/Defs.h>
#include <pcl/Diagnostics.h>
#include <pcl/Array.h>
#include <pcl/Indirect.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class IndirectArray
* \brief Generic dynamic array of pointers to objects.
*
* %IndirectArray is a generic, finite ordered sequence of pointers to objects,
* implemented as a reference-counted, dynamic array of pointers to T
* instances. The type A provides dynamic allocation for contiguous sequences
* of void* (StandardAllocator is used by default).
*
* In the PixInsight/PCL platform, dynamic arrays of pointers to objects are
* powerful building blocks for the implementation of flexible data structures,
* including heterogeneous containers.
*
* Unlike ReferenceArray, %IndirectArray can contain null pointers because it
* does not require dereferencing pointers. Actually, %IndirectArray by itself
* does not need to know anything about the objects pointed to by its contained
* pointers, and precisely here lies its flexibility as a generic container.
*
* \sa IndirectSortedArray, ReferenceArray, ReferenceSortedArray, Array,
* SortedArray, ReferenceCounter
* \ingroup dynamic_arrays
*/
template <class T, class A = StandardAllocator>
class PCL_CLASS IndirectArray : public IndirectContainer<T>
{
public:
/*! #
*/
typedef A block_allocator;
/*! #
*/
typedef pcl::Allocator<T,A> allocator;
/*! #
*/
typedef T** iterator;
/*! #
*/
typedef T* const* const_iterator;
/*! #
*/
typedef Array<void*, A> array_implementation;
/*! #
*/
typedef typename array_implementation::iterator
array_iterator;
/*! #
*/
typedef typename array_implementation::const_iterator
const_array_iterator;
/*! #
*/
typedef ReverseRandomAccessIterator<iterator, T*>
reverse_iterator;
/*! #
*/
typedef ReverseRandomAccessIterator<const_iterator, const T*>
const_reverse_iterator;
/*! #
*/
typedef IndirectEqual<const T*> equal;
/*! #
*/
typedef IndirectLess<const T*> less;
// -------------------------------------------------------------------------
/*!
* Constructs an empty indirect array.
*/
IndirectArray() = default;
/*!
* Constructs an indirect array of length \a n. All contained pointers are
* initialized to \c nullptr.
*/
explicit
IndirectArray( size_type n )
{
m_array.Append( (void*)nullptr, n );
}
/*!
* Constructs an indirect array that stores \a n copies of a pointer \a p.
*/
IndirectArray( size_type n, const T* p )
{
m_array.Append( (void*)p, n );
}
/*!
* Constructs an indirect array as a copy of the sequence of pointers
* defined by the range [i,j) of forward iterators.
*/
template <class FI>
IndirectArray( FI i, FI j )
: m_array( i, j )
{
}
/*!
* Copy constructor.
*/
IndirectArray( const IndirectArray& ) = default;
/*!
* Move constructor.
*/
IndirectArray( IndirectArray&& ) = default;
/*!
* Destroys an %IndirectArray object.
*
* Deallocates the internal array of pointers to objects, but does not
* destroy the pointed objects. To destroy them, you have to call Destroy()
* or Delete() explicitly.
*/
~IndirectArray()
{
}
/*!
* Returns true iff this indirect array uniquely references its contained
* array of pointers to objects.
*/
bool IsUnique() const
{
return m_array.IsUnique();
}
/*!
* Returns true iff this indirect array is an alias of the indirect array
* \a x.
*
* Two objects are aliases if both share the same data. Two indirect
* containers are aliases if they share a unique set of data pointers.
*/
bool IsAliasOf( const IndirectArray& x ) const
{
return m_array.IsAliasOf( x.m_array );
}
/*!
* Ensures that this indirect array uniquely references its contained data
* pointers.
*
* If necessary, this member function generates a duplicate of the array
* of pointers, references it, and then decrements the reference counter of
* the original pointer array.
*/
void EnsureUnique()
{
m_array.EnsureUnique();
}
/*!
* Returns the total number of bytes required to store the array of data
* pointers contained by this indirect array.
*/
size_type Size() const
{
return m_array.Size();
}
/*!
* Returns the length of this indirect array.
*/
size_type Length() const
{
return m_array.Length();
}
/*!
* Returns the capacity of this indirect array. The capacity is the maximum
* number of pointers to objects that this indirect array can contain
* without requiring a reallocation.
*/
size_type Capacity() const
{
return m_array.Capacity();
}
/*!
* Returns the length of the space available in this indirect array, or zero
* if this indirect array cannot contain more pointers. The available space
* is the number of pointers to objects that can be added to this indirect
* array without requiring a reallocation. It is equal to
* Capacity() - Length() by definition.
*/
size_type Available() const
{
return m_array.Available();
}
/*!
* Returns true only if this indirect array is valid. An indirect array is
* valid if it references an internal structure with an array of pointers,
* even if it is an empty array.
*
* In general, all %IndirectArray objects are valid with only two
* exceptions:
*
* \li Objects that have been move-copied or move-assigned to other arrays.
* \li Objects that have been invalidated explicitly by calling Transfer().
*
* An invalid array object cannot be used and should be destroyed
* immediately. Invalid arrays are always destroyed automatically during
* move construction and move assignment operations.
*/
bool IsValid() const
{
return m_array.IsValid();
}
/*!
* Returns true iff this indirect array is empty.
*/
bool IsEmpty() const
{
return m_array.IsEmpty();
}
/*!
* Returns the minimum legal index in this array (always zero). For empty
* arrays, this function returns a meaningless value.
*/
size_type LowerBound() const
{
return m_array.LowerBound();
}
/*!
* Returns the maximum legal index in this array. It is equal to Length()-1.
* For empty arrays, this function returns a meaningless value.
*/
size_type UpperBound() const
{
return m_array.UpperBound();
}
/*!
* Returns a reference to the allocator object used by this indirect array.
*/
const allocator& Allocator() const
{
return m_array.Allocator();
}
/*!
* Sets a new allocator object for this array.
*/
void SetAllocator( const allocator& a )
{
m_array.SetAllocator( a );
}
/*!
* Returns an array iterator located at the specified index \a i.
*/
iterator At( size_type i )
{
return iterator( m_array.At( i ) );
}
/*!
* Returns an immutable array iterator located at the specified index \a i.
*/
const_iterator At( size_type i ) const
{
return const_iterator( m_array.At( i ) );
}
/*!
* Returns a mutable iterator pointing to the same array element as the
* specified immutable iterator \a i.
*
* \warning As a side-effect of calling this function, the specified
* immutable iterator \a i may become invalid. This happens when this
* function is called for a shared array, since in this case getting a
* mutable iterator involves a deep copy of the array through an implicit
* call to EnsureUnique().
*/
iterator MutableIterator( const_iterator i )
{
return iterator( m_array.MutableIterator( (const_array_iterator)i ) );
}
/*!
* Returns a reference to the pointer stored at the specified index \a i. No
* bounds checking is performed.
*/
T*& operator []( size_type i )
{
return (T*&)m_array[i];
}
/*!
* Returns a copy of the pointer to an unmodifiable object stored at the
* specified index \a i. No bounds checking is performed.
*/
const T* operator []( size_type i ) const
{
return (const T*)m_array[i];
}
/*!
* Returns a reference to the first pointer stored in this indirect array.
*/
T*& operator *()
{
return (T*&)*Begin();
}
/*!
* Returns a copy of the first pointer to an unmodifiable object stored in
* this indirect array.
*/
const T* operator *() const
{
return (T*)*Begin();
}
/*!
* Returns a mutable iterator located at the beginning of this array.
*/
iterator Begin()
{
return iterator( m_array.Begin() );
}
/*!
* Returns an immutable iterator located at the beginning of this array.
*/
const_iterator Begin() const
{
return const_iterator( m_array.Begin() );
}
/*!
* Returns an immutable iterator located at the beginning of this array.
*/
const_iterator ConstBegin() const
{
return const_iterator( m_array.ConstBegin() );
}
/*!
* Returns a mutable iterator located at the end of this array.
*/
iterator End()
{
return iterator( m_array.End() );
}
/*!
* Returns an immutable iterator located at the end of this array.
*/
const_iterator End() const
{
return const_iterator( m_array.End() );
}
/*!
* Returns an immutable iterator located at the end of this array.
*/
const_iterator ConstEnd() const
{
return const_iterator( m_array.ConstEnd() );
}
/*!
* Returns a mutable reverse iterator located at the <em>reverse
* beginning</em> of this indirect array.
*
* The reverse beginning corresponds to the last pointer in the array.
*/
reverse_iterator ReverseBegin()
{
return iterator( (array_iterator)m_array.ReverseBegin() );
}
/*!
* Returns an immutable reverse iterator located at the <em>reverse
* beginning</em> of this indirect array.
*
* The reverse beginning corresponds to the last pointer in the array.
*/
const_reverse_iterator ReverseBegin() const
{
return const_iterator( (const_array_iterator)m_array.ReverseBegin() );
}
/*!
* Returns an immutable reverse iterator located at the <em>reverse
* beginning</em> of this indirect array.
*
* The reverse beginning corresponds to the last pointer in the array.
*/
const_reverse_iterator ConstReverseBegin() const
{
return const_iterator( (const_array_iterator)m_array.ConstReverseBegin() );
}
/*!
* Returns a mutable reverse iterator located at the <em>reverse end</em> of
* this indirect array.
*
* The reverse end corresponds to a (nonexistent) pointer immediately before
* the first pointer in the array.
*/
reverse_iterator ReverseEnd()
{
return iterator( (array_iterator)m_array.ReverseEnd() );
}
/*!
* Returns an immutable reverse iterator located at the <em>reverse end</em>
* of this indirect array.
*
* The reverse end corresponds to a (nonexistent) pointer immediately before
* the first pointer in the array.
*/
const_reverse_iterator ReverseEnd() const
{
return const_iterator( (const_array_iterator)m_array.ReverseEnd() );
}
/*!
* Returns an immutable reverse iterator located at the <em>reverse end</em>
* of this indirect array.
*
* The reverse end corresponds to a (nonexistent) pointer immediately before
* the first pointer in the array.
*/
const_reverse_iterator ConstReverseEnd() const
{
return const_iterator( (const_array_iterator)m_array.ConstReverseEnd() );
}
/*!
* Returns a copy of the first pointer in this indirect array, or \c nullptr
* if this array is empty.
*/
T* First()
{
return IsEmpty() ? nullptr : *Begin();
}
/*!
* Returns a copy of the first pointer to an unmodifiable object in this
* indirect array, or \c nullptr if this array is empty.
*/
const T* First() const
{
return IsEmpty() ? nullptr : *Begin();
}
/*!
* Returns a copy of the last pointer in this indirect array, or \c nullptr
* if this array is empty.
*/
T* Last()
{
return IsEmpty() ? nullptr : *ReverseBegin();
}
/*!
* Returns a copy of the last pointer to an unmodifiable object in this
* indirect array, or \c nullptr if this array is empty.
*/
const T* Last() const
{
return IsEmpty() ? nullptr : *ReverseBegin();
}
/*!
* Ensures that the specified iterator points to a uniquely referenced
* pointer. If necessary, this function builds a new, uniquely referenced
* copy of this indirect array by calling EnsureUnique().
*
* If the iterator \a i is changed, it is guaranteed to point to the pointer
* at the same array index it was pointing to before calling this function.
*/
void UniquifyIterator( iterator& i )
{
m_array.UniquifyIterator( (array_iterator&)i );
}
/*!
* Ensures that the specified iterators point to uniquely referenced
* pointers. If necessary, this function builds a new, uniquely referenced
* copy of this indirect array by calling EnsureUnique().
*
* If the iterators \a i and \a j are changed, they are guaranteed to point
* to the pointers at the same array indices they were pointing to before
* calling this function.
*/
void UniquifyIterators( iterator& i, iterator& j )
{
m_array.UniquifyIterators( (array_iterator&)i, (array_iterator&)j );
}
#ifndef __PCL_NO_STL_COMPATIBLE_ITERATORS
/*!
* STL-compatible iteration. Equivalent to Begin().
*/
iterator begin()
{
return Begin();
}
/*!
* STL-compatible iteration. Equivalent to Begin() const.
*/
const_iterator begin() const
{
return Begin();
}
/*!
* STL-compatible iteration. Equivalent to End().
*/
iterator end()
{
return End();
}
/*!
* STL-compatible iteration. Equivalent to End() const.
*/
const_iterator end() const
{
return End();
}
#endif // !__PCL_NO_STL_COMPATIBLE_ITERATORS
/*!
* Copy assignment operator.
*
* Causes this indirect array to reference the same set of pointers as
* another array \a x. Returns a reference to this object.
*/
IndirectArray& operator =( const IndirectArray& x )
{
Assign( x );
return *this;
}
/*!
* Assigns an indirect array \a x to this indirect array.
*
* Decrements the reference counter of the current array data, and destroys
* it if it becomes unreferenced.
*
* Increments the reference counter of the source array's data and
* references it in this array.
*/
void Assign( const IndirectArray& x )
{
m_array.Assign( x.m_array );
}
/*!
* Move assignment operator. Returns a reference to this object.
*/
IndirectArray& operator =( IndirectArray&& x )
{
Transfer( x );
return *this;
}
/*!
* Transfers data from another indirect array \a x to this object.
*
* Decrements the reference counter of the current array data, and destroys
* it if it becomes unreferenced.
*
* Transfers source array data to this object, leaving empty and invalid the
* source object \a x.
*/
void Transfer( IndirectArray& x )
{
m_array.Transfer( x.m_array );
}
/*!
* Transfers data from another indirect array \a x to this object.
*
* Decrements the reference counter of the current array data, and destroys
* it if it becomes unreferenced.
*
* Transfers source array data to this object, leaving empty and invalid the
* source object \a x.
*/
void Transfer( IndirectArray&& x )
{
m_array.Transfer( x.m_array );
}
/*!
* Replaces the contents of this indirect array with a sequence of \a n
* pointers equal to \a p.
*/
void Assign( const T* p, size_type n = 1 )
{
m_array.Assign( (void*)p, n );
}
/*!
* Replaces the contents of this indirect array with a copy of the sequence
* of pointers defined by the range [i,j) of forward iterators.
*
* \note \a i and \a j must not be iterators into this array.
*/
template <class FI>
void Assign( FI i, FI j )
{
m_array.Assign( i, j );
}
/*!
* Replaces the contents of this indirect array with a set of pointers to
* newly created copies of the objects stored in the specified container
* \a x. This function works for both direct and indirect containers.
*
* Keep in mind that after calling this function (with a reference to a
* nonempty container) this array will store pointers to newly allocated
* objects. You should call Delete() or Destroy() to deallocate these
* objects before destructing this array, or copy the pointers somewhere, in
* order to avoid memory leaks.
*/
template <class C>
void CloneAssign( const C& x )
{
PCL_ASSERT_CONTAINER( C, T );
CloneObjects( x, (C*)nullptr );
}
/*!
* Causes this indirect array to store the sequence of pointers defined by
* the range [i,j) of indirect array iterators (pointers to pointers). The
* previously referenced data structure is dereferenced and deallocated if
* it becomes unreferenced.
*/
void Import( iterator i, iterator j )
{
m_array.Import( (array_iterator)i, (array_iterator)j );
}
/*!
* Releases the set of pointers contained by this indirect array.
*
* This member function returns a pointer to the internal block of pointers
* stored in this object, after ensuring that it is uniquely referenced.
* If the array is empty, this function may return the null pointer.
*
* Before returning, this member function empties this array without
* deallocating its contained data. The caller is then responsible for
* deallocating the returned block when it is no longer required.
*/
iterator Release()
{
return iterator( m_array.Release() );
}
/*!
* Inserts a contiguous sequence of \a n null pointers at the specified
* location \a i in this indirect array.
*
* The insertion point \a i is constrained to stay in the range
* [Begin(),End()) of existing array elements.
*
* Returns an iterator pointing to the first newly created array element, or
* \a i if \a n is zero.
*/
iterator Grow( const_iterator i, size_type n = 1 )
{
return iterator( m_array.Insert( (array_iterator)const_cast<iterator>( i ), (void*)nullptr, n ) );
}
/*!
* Appends a contiguous sequence of \a n null pointers to this indirect
* array. This operation is equivalent to:
*
* \code Grow( End(), n ) \endcode
*
* Returns an iterator pointing to the first newly created array element, or
* End() if \a n is zero.
*/
iterator Expand( size_type n = 1 )
{
return Grow( ConstEnd(), n );
}
/*!
* Removes a contiguous trailing sequence of \a n existing pointers from
* this indirect array. This operation is equivalent to:
*
* \code Truncate( End() - n ) \endcode
*
* If the specified count \a n is greater than or equal to the length of
* this array, this function calls Clear() to yield an empty array.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Shrink( size_type n = 1 )
{
if ( n < Length() )
Truncate( ConstEnd() - n );
else
Clear();
}
/*!
* Resizes this indirect array to the specified length \a n, either by
* appending null pointers, or by removing existing trailing pointers.
* This operation is equivalent to:
*
* \code
* if ( n > Length() )
* Expand( n - Length() );
* else
* Shrink( Length() - n );
* \endcode
*
* When the array length is reduced, only pointers are removed by this
* function; the pointed objects are not affected in any way.
*/
void Resize( size_type n )
{
size_type l = Length();
if ( n > l )
Expand( n - l );
else
Shrink( l - n );
}
/*!
* Inserts a copy of the sequence of pointers contained by the indirect
* array \a x at the specified location \a i in this indirect array.
*
* The insertion point \a i is constrained to stay in the range
* [Begin(),End()) of existing array elements. The source array \a x can
* safely be a reference to this array.
*
* Returns an iterator pointing to the first newly created array element, or
* \a i if \a x is empty.
*/
iterator Insert( const_iterator i, const IndirectArray& x )
{
return iterator( m_array.Insert( (array_iterator)const_cast<iterator>( i ), x.m_array ) );
}
/*!
* Inserts a contiguous sequence of \a n pointers equal to \a p at the
* specified location \a i.
*
* The insertion point \a i is constrained to stay in the range
* [Begin(),End()) of existing array elements.
*
* Returns an iterator pointing to the first inserted array element, or \a i
* if \a n is zero.
*/
iterator Insert( const_iterator i, const T* p, size_type n = 1 )
{
return iterator( m_array.Insert( (array_iterator)const_cast<iterator>( i ), (void*)p, n ) );
}
/*!
* Inserts a copy of the sequence of pointers defined by the range [p,q)
* of forward iterators at the specified location \a i.
*
* The insertion point \a i is constrained to stay in the range
* [Begin(),End()) of existing array elements.
*
* Returns an iterator pointing to the first inserted array element, or \a i
* if \a q <= \a p.
*
* \note \a p and \a q must not be iterators into this array.
*/
template <class FI>
iterator Insert( const_iterator i, FI p, FI q )
{
return iterator( m_array.Insert( (array_iterator)const_cast<iterator>( i ), p, q ) );
}
/*!
* Appends a copy of the sequence of pointers contained by the indirect
* array \a x to this indirect array.
*/
void Append( const IndirectArray& x )
{
m_array.Append( x.m_array );
}
/*!
* Appends a contiguous sequence of \a n pointers equal to \a p to this
* indirect array.
*/
void Append( const T* p, size_type n = 1 )
{
m_array.Append( (void*)p, n );
}
/*!
* Appends a copy of the sequence of pointers defined by the range [p,q)
* of forward iterators to this indirect array.
*
* \note \a p and \a q must not be iterators into this array.
*/
template <class FI>
void Append( FI p, FI q )
{
m_array.Append( p, q );
}
/*!
* Inserts a copy of the sequence of pointers contained by the indirect
* array \a x at the beginning of this indirect array.
*/
void Prepend( const IndirectArray& x )
{
m_array.Prepend( x.m_array );
}
/*!
* Inserts a contiguous sequence of \a n pointers equal to \a p at the
* beginning of this indirect array.
*/
void Prepend( const T* p, size_type n = 1 )
{
m_array.Prepend( (void*)p, n );
}
/*!
* Inserts a copy of the sequence of pointers defined by the range [p,q) of
* forward iterators at the beginning of this indirect array.
*
* \note \a p and \a q must not be iterators into this array.
*/
template <class FI>
void Prepend( FI p, FI q )
{
m_array.Prepend( p, q );
}
/*!
* A synonym for Append( const IndirectArray<>& )
*/
void Add( const IndirectArray& x )
{
Append( x );
}
/*!
* A synonym for Append( const T*, size_type )
*/
void Add( const T* p, size_type n = 1 )
{
Append( p, n );
}
/*!
* A synonym for Append( FI, FI )
*/
template <class FI>
void Add( FI i, FI j )
{
Append( i, j );
}
/*!
* Removes a sequence of \a n contiguous pointers starting at the specified
* location \a i in this indirect array.
*
* If the starting iterator \a i is located at or after the end of this
* array, or if \a n is zero, this function does nothing. Otherwise \a i is
* constrained to stay in the range [Begin(),End()) of existing array
* elements.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Remove( const_iterator i, size_type n = 1 )
{
m_array.Remove( (array_iterator)const_cast<iterator>( i ), n );
}
/*!
* Removes a sequence of contiguous pointers in the range [i,j) of this
* indirect array.
*
* If the starting iterator \a i is located at or after the end of this
* array, or if \a j precedes \a i, this function does nothing. Otherwise
* the range [i,j) is constrained to stay in the range [Begin(),End()) of
* existing array elements.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Remove( const_iterator i, const_iterator j )
{
m_array.Remove( (array_iterator)const_cast<iterator>( i ),
(array_iterator)const_cast<iterator>( j ) );
}
/*!
* Removes a trailing sequence of contiguous pointers from the specified
* iterator of this array. This operation is equivalent to:
*
* \code Remove( i, End() ) \endcode
*
* If the specified iterator is located at or after the end of this array,
* this function does nothing. Otherwise the iterator is constrained to stay
* in the range [Begin(),End()) of existing array elements.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Truncate( const_iterator i )
{
m_array.Truncate( (array_iterator)const_cast<iterator>( i ) );
}
/*!
* Removes all existing non-null pointers whose pointed objects are equal to
* the specified value \a v in this indirect array.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Remove( const T& v )
{
array_implementation r;
for ( const_iterator i = ConstBegin(); i < ConstEnd(); ++i )
if ( *i == nullptr || **i != v )
r.Add( (void*)*i );
if ( r.Length() < m_array.Length() )
m_array.Transfer( r );
}
/*!
* Removes every non-null pointer x in this array such that the binary
* predicate p( *x, \a v ) is true.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
template <class BP>
void Remove( const T& v, BP p )
{
array_implementation r;
for ( const_iterator i = ConstBegin(); i < ConstEnd(); ++i )
if ( *i == nullptr || !p( **i, v ) )
r.Add( (void*)*i );
if ( r.Length() < m_array.Length() )
m_array.Transfer( r );
}
/*!
* Removes all contained pointers equal to \a p in this indirect array.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Remove( const T* p )
{
m_array.Remove( (void*)p );
}
/*!
* Removes all pointers contained by this object, yielding an empty indirect
* array.
*
* If this array is empty, then calling this member function has no effect.
*
* If this array uniquely references its internal array data structure, all
* pointers contained are deallocated; otherwise its reference counter is
* decremented. Then a new, empty array data structure is created and
* uniquely referenced.
*
* Only pointers are removed by this function; the pointed objects are not
* affected in any way.
*/
void Clear()
{
m_array.Clear();
}
/*!
* Destroys a sequence of \a n contiguous pointed objects, starting at the
* specified location \a i in this indirect array. Null pointers are
* ignored.
*
* This function destroys and deallocates the pointed objects, then replaces
* the corresponding pointers by \c nullptr in this array. The array length
* is not modified.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Delete( iterator i, size_type n = 1 )
{
Delete( i, i+n );
}
/*!
* Destroys the objects pointed to by a range [i,j) of pointers in this
* indirect array. Null pointers are ignored.
*
* This function destroys and deallocates the pointed objects, then replaces
* the corresponding pointers by \c nullptr in this array. The array length
* is not modified.
*
* \warning This function can be useful but is potentially dangerous. If the
* array contains duplicate non-null pointers in the specified range of
* iterators, this function will lead to a crash as a result of multiple
* deletions. To minimize the risk of multiple deletions, this function
* ignores the normal data sharing mechanism so that all objects sharing the
* same array data structure will correctly 'see' the deleted pointers as
* null pointers. However, be aware of potential problems if other indirect
* containers store pointers to deleted objects in different data
* structures, which will be invalid after calling this function.
*/
void Delete( iterator i, iterator j )
{
// NB: Copy-on-write must *not* happen in this function.
if ( i < ConstEnd() )
{
i = pcl::Max( const_cast<iterator>( ConstBegin() ), i );
j = pcl::Min( j, const_cast<iterator>( ConstEnd() ) );
allocator a;
for ( ; i < j; ++i )
if ( *i != nullptr )
DeleteObject( i, a );
}
}
/*!
* Destroys all objects equal to \a v pointed to by non-null pointers
* contained by this array.
*
* This function destroys and deallocates the pointed objects, then replaces
* the corresponding pointers by \c nullptr in this array. The array length
* is not modified.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Delete( const T& v )
{
// NB: Copy-on-write must *not* happen in this function.
allocator a;
for ( iterator i = const_cast<iterator>( ConstBegin() ); i < ConstEnd(); ++i )
if ( *i != nullptr && **i == v )
DeleteObject( i, a );
}
/*!
* Destroys every object pointed to by a pointer x in this array such that
* the binary predicate p( *x, \a v ) is true.
*
* This function destroys and deallocates the pointed objects, then replaces
* the corresponding pointers by \c nullptr in this array. The array length
* is not modified.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
template <class BP>
void Delete( const T& v, BP p )
{
// NB: Copy-on-write must *not* happen in this function.
allocator a;
for ( iterator i = const_cast<iterator>( ConstBegin() ); i < ConstEnd(); ++i )
if ( *i != nullptr && p( **i, v ) )
DeleteObject( i, a );
}
/*!
* Destroys all objects pointed to by non-null pointers in this indirect
* array. All pointers contained are set equal to \c nullptr, and the array
* length is not modified.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Delete()
{
// NB: Copy-on-write must *not* happen in this function.
allocator a;
for ( iterator i = const_cast<iterator>( ConstBegin() ); i < ConstEnd(); ++i )
if ( *i != nullptr )
DeleteObject( i, a );
}
/*!
* Destroys and removes a sequence of \a n contiguous pointed objects,
* starting at the specified location \a i in this indirect array. Null
* pointers are ignored.
*
* This function destroys and deallocates the pointed objects, then removes
* the corresponding pointers in this array. The array length is decreased
* by the number of destroyed objects.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Destroy( iterator i, size_type n = 1 )
{
Delete( i, n );
Remove( i, n );
}
/*!
* Destroys and removes the objects pointed to by a range [i,j) of pointers
* in this indirect array. Null pointers are ignored.
*
* This function destroys and deallocates the pointed objects, then removes
* the corresponding pointers in this array. The array length is decreased
* by the number of destroyed objects.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Destroy( iterator i, iterator j )
{
Delete( i, j );
Remove( i, j );
}
/*!
* Destroys and removes all objects equal to \a v pointed to by non-null
* pointers contained by this array.
*
* This function destroys and deallocates the pointed objects, then removes
* the corresponding pointers in this array. The array length is decreased
* by the number of destroyed objects.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Destroy( const T& v )
{
array_implementation r;
allocator a;
for ( iterator i = const_cast<iterator>( ConstBegin() ); i < ConstEnd(); ++i )
if ( *i != nullptr && **i == v )
DeleteObject( i, a );
else
r.Add( (void*)*i );
// NB: Copy-on-write must *not* happen before this point.
if ( r.Length() < m_array.Length() )
m_array.Transfer( r );
}
/*!
* Destroys and removes every object pointed to by a pointer x in this array
* such that the binary predicate p( *x, \a v ) is true.
*
* This function destroys and deallocates the pointed objects, then removes
* the corresponding pointers in this array. The array length is decreased
* by the number of destroyed objects.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
template <class BP>
void Destroy( const T& v, BP p )
{
array_implementation r;
allocator a;
for ( iterator i = const_cast<iterator>( ConstBegin() ); i < ConstEnd(); ++i )
if ( *i != nullptr && p( **i, v ) )
DeleteObject( i, a );
else
r.Add( (void*)*i );
// NB: Copy-on-write must *not* happen before this point.
if ( r.Length() < m_array.Length() )
m_array.Transfer( r );
}
/*!
* Destroys all objects pointed to by non-null pointers in this indirect
* array, and removes all pointers, yielding an empty array.
*
* \warning See Delete( iterator, iterator ) for critical information on
* this member function.
*/
void Destroy()
{
Delete();
Clear();
}
/*!
* Removes all null pointers from this array.
*/
void Pack()
{
m_array.Remove( (void*)nullptr );
}
/*!
* Replaces a sequence of contiguous pointers defined by the range [i,j) of
* iterators in this array by the pointers stored in an indirect array \a x.
*
* If the starting iterator \a i is located at or after the end of this
* array, or if \a j precedes \a i, this function does nothing. Otherwise
* the range [i,j) is constrained to stay in the range [Begin(),End()) of
* existing array elements.
*
* Returns an iterator pointing to the first replaced array element, \a i
* if no elements are replaced, or \c nullptr if the resulting array is
* empty.
*/
iterator Replace( const_iterator i, const_iterator j, const IndirectArray& x )
{
return iterator( m_array.Replace( (array_iterator)const_cast<iterator>( i ),
(array_iterator)const_cast<iterator>( j ), x.m_array ) );
}
/*!
* Replaces a sequence of contiguous pointers defined by the range [i,j) in
* this indirect array by \a n copies of the specified pointer \a p.
*
* If the starting iterator \a i is located at or after the end of this
* array, or if \a j precedes \a i, this function does nothing. Otherwise
* the range [i,j) is constrained to stay in the range [Begin(),End()) of
* existing array elements.
*
* Returns an iterator pointing to the first replaced array element, \a i
* if no elements are replaced, or \c nullptr if the resulting array is
* empty.
*/
iterator Replace( const_iterator i, const_iterator j, const T* p, size_type n = 1 )
{
return iterator( m_array.Replace( (array_iterator)const_cast<iterator>( i ),
(array_iterator)const_cast<iterator>( j ), (void*)p, n ) );
}
/*!
* Replaces a sequence of contiguous pointers defined by the range [i,j) in
* this indirect array by the sequence of pointers in the range [p,q) of
* forward iterators.
*
* If the starting iterator \a i is located at or after the end of this
* array, or if \a j precedes \a i, this function does nothing. Otherwise
* the range [i,j) is constrained to stay in the range [Begin(),End()) of
* existing array elements.
*
* Returns an iterator pointing to the first replaced array element, \a i
* if no elements are replaced, or \c nullptr if the resulting array is
* empty.
*
* \note \a p and \a q must not be iterators into this array.
*/
template <class FI>
iterator Replace( const_iterator i, const_iterator j, FI p, FI q )
{
return iterator( m_array.Replace( (array_iterator)const_cast<iterator>( i ),
(array_iterator)const_cast<iterator>( j ), p, q ) );
}
/*!
* Ensures that this indirect array has enough capacity to store \a n
* pointers.
*
* After calling this member function with \a n > 0, this object is
* guaranteed to uniquely reference its pointer array data.
*/
void Reserve( size_type n )
{
m_array.Reserve( n );
}
/*!
* Causes this indirect array to allocate the exact required memory space to
* store its contained pointers.
*
* If the array has excess capacity, a new copy of its contained pointers is
* generated and stored in a newly allocated memory block that fits them
* exactly, then the previous memory block is deallocated.
*
* If the array is empty, calling this function is equivalent to Clear().
* Note that in this case a previously allocated memory block (by a call to
* Reserve()) may also be deallocated.
*/
void Squeeze()
{
m_array.Squeeze();
}
/*!
* Sets all objects contained by this array equal to \a v.
*/
void Fill( const T& v )
{
Apply( [v]( T* x ){ *x = v; } );
}
/*!
* Calls f( T& x ) for every object x pointed to by non-null pointers in
* this array, successively from the first contained pointer to the last.
*/
template <class F>
void Apply( F f )
{
pcl::Apply( Begin(), End(), IndirectUnaryFunction<T*, F>( f ) );
}
/*!
* Calls f( const T& x ) for every object x pointed to by non-null pointers
* in this array, successively from the first contained pointer to the last.
*/
template <class F>
void Apply( F f ) const
{
pcl::Apply( Begin(), End(), IndirectUnaryFunction<const T*, F>( f ) );
}
/*!
* Returns an iterator pointing to the first non-null pointer in this array
* that points to an object x such that f( const T& x ) is true. Returns
* End() if such pointer does not exist.
*/
template <class F>
iterator FirstThat( F f ) const
{
return const_cast<iterator>( pcl::FirstThat( Begin(), End(), IndirectUnaryPredicate<const T*, F>( f ) ) );
}
/*!
* Returns an iterator pointing to the last non-null pointer in this array
* that points to an object x such that f( const T& x ) is true. Returns
* End() if such pointer does not exist.
*/
template <class F>
iterator LastThat( F f ) const
{
return const_cast<iterator>( pcl::LastThat( Begin(), End(), IndirectUnaryPredicate<const T*, F>( f ) ) );
}
/*!
* Returns the number of objects equal to \a v pointed to by non-null
* pointers stored in this indirect array.
*/
size_type Count( const T& v ) const
{
return pcl::Count( Begin(), End(), &v, equal() );
}
/*!
* Returns the number of pointers equal to \a p stored in this indirect
* array.
*/
size_type Count( const T* p ) const
{
return m_array.Count( (void*)p );
}
/*!
* Returns the number of objects pointed to by non-null pointers stored in
* this indirect array such that for each counted pointer x the binary
* predicate p( *x, v ) returns true.
*/
template <class BP>
size_type Count( const T& v, BP p ) const
{
return pcl::Count( Begin(), End(), &v, IndirectBinaryPredicate<const T*, const T*, BP>( p ) );
}
/*!
* Returns the number of objects pointed to by non-null pointers stored in
* this indirect array such that for each counted pointer x the unary
* predicate p( *x ) returns true.
*/
template <class UP>
size_type CountIf( UP p ) const
{
return pcl::CountIf( Begin(), End(), IndirectUnaryPredicate<const T*, UP>( p ) );
}
/*! #
*/
iterator MinItem() const
{
return const_cast<iterator>( pcl::MinItem( Begin(), End(), less() ) );
}
/*! #
*/
template <class BP>
iterator MinItem( BP p ) const
{
return const_cast<iterator>( pcl::MinItem( Begin(), End(),
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
iterator MaxItem() const
{
return const_cast<iterator>( pcl::MaxItem( Begin(), End(), less() ) );
}
/*! #
*/
template <class BP>
iterator MaxItem( BP p ) const
{
return const_cast<iterator>( pcl::MaxItem( Begin(), End(),
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
void Reverse()
{
m_array.Reverse();
}
/*! #
*/
void Rotate( distance_type n )
{
m_array.Rotate( n );
}
/*! #
*/
void ShiftLeft( const T* p, size_type n = 1 )
{
m_array.ShiftLeft( (void*)p, n );
}
/*! #
*/
void ShiftRight( const T* p, size_type n = 1 )
{
m_array.ShiftRight( (void*)p, n );
}
/*! #
*/
iterator Search( const T& v ) const
{
return const_cast<iterator>( pcl::LinearSearch( Begin(), End(), &v, equal() ) );
}
/*! #
*/
iterator Search( const T* p ) const
{
return iterator( m_array.Search( (void*)p ) );
}
/*! #
*/
template <class BP>
iterator Search( const T& v, BP p ) const
{
return const_cast<iterator>( pcl::LinearSearch( Begin(), End(), &v,
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
iterator SearchLast( const T& v ) const
{
return const_cast<iterator>( pcl::LinearSearchLast( Begin(), End(), &v, equal() ) );
}
/*! #
*/
iterator SearchLast( const T* p ) const
{
return iterator( m_array.SearchLast( (void*)p ) );
}
/*! #
*/
template <class BP>
iterator SearchLast( const T& v, BP p ) const
{
return const_cast<iterator>( pcl::LinearSearchLast( Begin(), End(), &v,
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
template <class FI>
iterator SearchSubset( FI i, FI j ) const
{
return const_cast<iterator>( pcl::Search( Begin(), End(), i, j, equal() ) );
}
/*! #
*/
template <class FI, class BP>
iterator SearchSubset( FI i, FI j, BP p ) const
{
return const_cast<iterator>( pcl::Search( Begin(), End(), i, j,
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
template <class C>
iterator SearchSubset( const C& c ) const
{
return const_cast<iterator>( pcl::Search( Begin(), End(), c.Begin(), c.End(), equal() ) );
}
/*! #
*/
template <class C, class BP>
iterator SearchSubset( const C& c, BP p ) const
{
return const_cast<iterator>( pcl::Search( Begin(), End(), c.Begin(), c.End(),
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
template <class BI>
iterator SearchLastSubset( BI i, BI j ) const
{
return const_cast<iterator>( pcl::SearchLast( Begin(), End(), i, j, equal() ) );
}
/*! #
*/
template <class BI, class BP>
iterator SearchLastSubset( BI i, BI j, BP p ) const
{
return const_cast<iterator>( pcl::SearchLast( Begin(), End(), i, j,
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
template <class C>
iterator SearchLastSubset( const C& c ) const
{
return const_cast<iterator>( pcl::SearchLast( Begin(), End(), c.Begin(), c.End(), equal() ) );
}
/*! #
*/
template <class C, class BP>
iterator SearchLastSubset( const C& c, BP p ) const
{
return const_cast<iterator>( pcl::SearchLast( Begin(), End(), c.Begin(), c.End(),
IndirectBinaryPredicate<const T*, const T*, BP>( p ) ) );
}
/*! #
*/
bool Contains( const T& v ) const
{
return Search( v ) != End();
}
/*! #
*/
bool Contains( const T* p ) const
{
return m_array.Contains( (void*)p );
}
/*! #
*/
template <class BP>
bool Contains( const T& v, BP p ) const
{
return Search( v, p ) != End();
}
/*! #
*/
template <class FI>
iterator ContainsSubset( FI i, FI j ) const
{
return SearchSubset( i, j ) != End();
}
/*! #
*/
template <class FI, class BP>
iterator ContainsSubset( FI i, FI j, BP p ) const
{
return SearchSubset( i, j, p ) != End();
}
/*! #
*/
template <class C>
iterator ContainsSubset( const C& c ) const
{
return SearchSubset( c ) != End();
}
/*! #
*/
template <class C, class BP>
iterator ContainsSubset( const C& c, BP p ) const
{
return SearchSubset( c, p ) != End();
}
/*! #
*/
void Sort()
{
pcl::QuickSort( Begin(), End(), less() );
}
/*! #
*/
template <class BP>
void Sort( BP p )
{
pcl::QuickSort( Begin(), End(), IndirectBinaryPredicate<const T*, const T*, BP>( p ) );
}
/*!
* Exchanges two indirect arrays \a x1 and \a x2.
*/
friend void Swap( IndirectArray& x1, IndirectArray& x2 )
{
pcl::Swap( x1.m_array, x2.m_array );
}
/*!
* Generates a sequence of string tokens separated with the specified
* \a separator string. Returns a reference to the target string \a s.
*
* For each non-null pointer in this indirect array, this function appends a
* string representation of the pointed object (known as a \e token) to the
* target string \a s. If the array contains more than one non-null pointer,
* successive tokens are separated with the specified \a separator.
*
* The string type S must have a meaningful %Append() member function and
* type conversion semantics to transform an array element to a string. The
* standard String and IsoString PCL classes provide the required
* functionality for most scalar types, although it is probably better to
* use String::ToSeparated() and IsoString::ToSeparated() instead of calling
* these functions directly.
*/
template <class S, typename SP>
S& ToSeparated( S& s, SP separator ) const
{
const_iterator i = Begin();
if ( i < End() )
{
while ( *i == nullptr )
if ( ++i == End() )
return s;
s.Append( S( **i ) );
if ( ++i < End() )
do
if ( *i != nullptr )
{
s.Append( separator );
s.Append( S( **i ) );
}
while ( ++i < End() );
}
return s;
}
/*!
* Generates a sequence of string tokens separated with the specified
* \a separator string by calling an \a append function. Returns a reference
* to the target string \a s.
*
* For each non-null pointer p in this indirect array, this function appends
* a string representation of the pointed object (known as a \e token) to
* the target string \a s by calling the \a append function:
*
*\code append( s, S( *p ) ); \endcode
*
* If the array contains more than one non-null pointer, successive tokens
* are separated by calling:
*
* \code append( s, S( separator ) ); \endcode
*
* The string type S must have type conversion semantics to transform an
* array element to a string. The standard String and IsoString PCL classes
* provide the required functionality for most scalar types, although it is
* probably easier to use String::ToSeparated() and IsoString::ToSeparated()
* instead of calling these functions directly.
*/
template <class S, typename SP, class AF>
S& ToSeparated( S& s, SP separator, AF append ) const
{
const_iterator i = Begin();
if ( i < End() )
{
while ( *i == nullptr )
if ( ++i == End() )
return s;
append( s, S( **i ) );
if ( ++i < End() )
{
S p( separator );
do
if ( *i != nullptr )
{
append( s, p );
append( s, S( **i ) );
}
while ( ++i < End() );
}
}
return s;
}
/*!
* Generates a comma-separated sequence of string tokens. Returns a
* reference to the target string \a s.
*
* This function is equivalent to:
*
* \code ToSeparated( s, ',' ); \endcode
*/
template <class S>
S& ToCommaSeparated( S& s ) const
{
return ToSeparated( s, ',' );
}
/*!
* Generates a space-separated sequence of string tokens. Returns a
* reference to the target string \a s.
*
* This function is equivalent to:
*
* \code ToSeparated( s, ' ' ); \endcode
*/
template <class S>
S& ToSpaceSeparated( S& s ) const
{
return ToSeparated( s, ' ' );
}
/*!
* Generates a tabulator-separated sequence of string tokens. Returns a
* reference to the target string \a s.
*
* This function is equivalent to:
*
* \code ToSeparated( s, '\t' ); \endcode
*/
template <class S>
S& ToTabSeparated( S& s ) const
{
return ToSeparated( s, '\t' );
}
/*!
* Generates a newline-separated sequence of string tokens. Returns a
* reference to the target string \a s.
*
* This function is equivalent to:
*
* \code ToSeparated( s, '\n' ); \endcode
*/
template <class S>
S& ToNewLineSeparated( S& s ) const
{
return ToSeparated( s, '\n' );
}
/*!
* Returns a 64-bit non-cryptographic hash value computed for this indirect
* array.
*
* This function calls pcl::Hash64() for the internal array of pointers,
* \e not for the pointed objects.
*
* The \a seed parameter can be used to generate repeatable hash values. It
* can also be set to a random value in compromised environments.
*/
uint64 Hash64( uint64 seed = 0 ) const
{
return m_array.Hash64( seed );
}
/*!
* Returns a 32-bit non-cryptographic hash value computed for this indirect
* array.
*
* This function calls pcl::Hash32() for the internal array of pointers,
* \e not for the pointed objects.
*
* The \a seed parameter can be used to generate repeatable hash values. It
* can also be set to a random value in compromised environments.
*/
uint32 Hash32( uint32 seed = 0 ) const
{
return m_array.Hash32( seed );
}
/*!
* Returns a non-cryptographic hash value computed for this indirect array.
* This function is a synonym for Hash64().
*/
uint64 Hash( uint64 seed = 0 ) const
{
return Hash64( seed );
}
// -------------------------------------------------------------------------
private:
array_implementation m_array;
void DeleteObject( iterator i, allocator& a )
{
pcl::Destroy( *i );
a.Deallocate( *i );
*i = nullptr;
}
template <class C>
void CloneObjects( const C& x, DirectContainer<T>* )
{
Clear();
Reserve( x.Length() );
Append( static_cast<T*>( nullptr ), x.Length() );
iterator i = Begin(), j = End();
typename C::const_iterator p = x.Begin(), q = x.End();
for ( allocator a; i < j && p != q; ++i, ++p )
{
*i = a.Allocate( 1 );
pcl::Construct( *i, *p, a );
}
}
template <class C>
void CloneObjects( const C& x, IndirectContainer<T>* )
{
Clear();
Reserve( x.Length() );
Append( static_cast<T*>( nullptr ), x.Length() );
iterator i = Begin(), j = End();
typename C::const_iterator p = x.Begin(), q = x.End();
for ( allocator a; i < j && p != q; ++i, ++p )
if ( *p != nullptr )
{
*i = a.Allocate( 1 );
pcl::Construct( *i, **p, a );
}
}
};
// ----------------------------------------------------------------------------
/*!
* Returns true only if two indirect arrays \a x1 and \a x2 are equal. This
* operator compares the objects pointed to by the pointers stored in the
* indirect arrays.
* \ingroup array_relational_operators
*/
template <class T, class A> inline
bool operator ==( const IndirectArray<T,A>& x1, const IndirectArray<T,A>& x2 )
{
return x1.Length() == x2.Length() && pcl::Equal( x1.Begin(), x2.Begin(), x2.End(), IndirectArray<T,A>::equal() );
}
/*!
* Returns true only if an indirect array \a x1 precedes another indirect array
* \a x2. This operator compares the objects pointed to by the pointers stored
* in the indirect arrays.
* \ingroup array_relational_operators
*/
template <class T, class A> inline
bool operator <( const IndirectArray<T,A>& x1, const IndirectArray<T,A>& x2 )
{
return pcl::Compare( x1.Begin(), x1.End(), x2.Begin(), x2.End(), IndirectArray<T,A>::less() ) < 0;
}
/*!
* Appends a pointer \a p to an indirect array \a x. Returns a reference to the
* left-hand indirect array.
*
* A pointer to the template argument type V must be statically castable to T*.
* \ingroup array_insertion_operators
*/
template <class T, class A, class V> inline
IndirectArray<T,A>& operator <<( IndirectArray<T,A>& x, const V* p )
{
x.Append( static_cast<const T*>( p ) );
return x;
}
/*!
* Appends a pointer \a p to a temporary indirect array \a x. Returns a
* reference to the left-hand indirect array.
*
* A pointer to the template argument type V must be statically castable to T*.
* \ingroup array_insertion_operators
*/
template <class T, class A, class V> inline
IndirectArray<T,A>& operator <<( IndirectArray<T,A>&& x, const V* p )
{
x.Append( static_cast<const T*>( p ) );
return x;
}
/*!
* Appends an indirect array \a x2 to an indirect array \a x1. Returns a
* reference to the left-hand indirect array.
* \ingroup array_insertion_operators
*/
template <class T, class A> inline
IndirectArray<T,A>& operator <<( IndirectArray<T,A>& x1, const IndirectArray<T,A>& x2 )
{
x1.Append( x2 );
return x1;
}
/*!
* Appends an indirect array \a y to a temporary indirect array \a x. Returns a
* reference to the left-hand indirect array.
* \ingroup array_insertion_operators
*/
template <class T, class A> inline
IndirectArray<T,A>& operator <<( IndirectArray<T,A>&& x1, const IndirectArray<T,A>& x2 )
{
x1.Append( x2 );
return x1;
}
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_IndirectArray_h
// ----------------------------------------------------------------------------
// EOF pcl/IndirectArray.h - Released 2022-03-12T18:59:29Z