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tenmon/3rdparty/include/pcl/Timer.h
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2022-04-12 08:17:18 +02:00

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// ____ ______ __
// / __ \ / ____// /
// / /_/ // / / /
// / ____// /___ / /___ PixInsight Class Library
// /_/ \____//_____/ PCL 2.4.23
// ----------------------------------------------------------------------------
// pcl/Timer.h - Released 2022-03-12T18:59:29Z
// ----------------------------------------------------------------------------
// This file is part of the PixInsight Class Library (PCL).
// PCL is a multiplatform C++ framework for development of PixInsight modules.
//
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
//
// Redistribution and use in both source and binary forms, with or without
// modification, is permitted provided that the following conditions are met:
//
// 1. All redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. All redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
// of their contributors, may be used to endorse or promote products derived
// from this software without specific prior written permission. For written
// permission, please contact info@pixinsight.com.
//
// 4. All products derived from this software, in any form whatsoever, must
// reproduce the following acknowledgment in the end-user documentation
// and/or other materials provided with the product:
//
// "This product is based on software from the PixInsight project, developed
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
//
// Alternatively, if that is where third-party acknowledgments normally
// appear, this acknowledgment must be reproduced in the product itself.
//
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// ----------------------------------------------------------------------------
#ifndef __PCL_Timer_h
#define __PCL_Timer_h
/// \file pcl/Timer.h
#ifndef __PCL_BUILDING_PIXINSIGHT_APPLICATION
#include <pcl/Defs.h>
#include <pcl/Control.h>
namespace pcl
{
// ----------------------------------------------------------------------------
/*!
* \class Timer
* \brief Client-side interface to a PixInsight %Timer object.
*
* A %Timer object can work in two ways:
*
* \li As a <em>periodic timer</em>, which generates a sequence of timer events
* at regular time intervals.
*
* \li As a <em>single-shot timer</em>, which generates a single timer event
* after a prescribed time interval.
*
* ### TODO: Write a detailed description for %Timer.
*/
class PCL_CLASS Timer : public UIObject
{
public:
/*!
* Constructs a %Timer object.
*/
Timer();
/*!
* Destroys a %Timer object.
*/
virtual ~Timer()
{
}
/*!
* Ensures that the server-side object managed by this instance is uniquely
* referenced.
*
* Since timers are unique objects by definition, calling this member
* function has no effect.
*/
void EnsureUnique() override
{
// Timers are unique objects by definition
}
/*!
* Returns a reference to a null %Timer instance. A null %Timer does not
* correspond to an existing timer in the PixInsight core application.
*/
static Timer& Null();
/*!
* Returns the timer interval in seconds.
*/
double Interval() const;
/*!
* Sets the timer interval in seconds.
*/
void SetInterval( double seconds );
/*!
* Returns true iff this is a single-shot timer.
*/
bool IsSingleShot() const;
/*!
* Returns true iff this is a periodic timer.
*
* This is a convenience member function, equivalent to
* !IsSingleShot()
*/
bool IsPeriodic() const
{
return !IsSingleShot();
}
/*!
* Enables or disables single-shot mode for this %Timer object.
*/
void SetSingleShot( bool = true );
/*!
* Enables or disables periodic mode for this %Timer object.
*/
void SetPeriodic( bool p = true )
{
SetSingleShot( !p );
}
/*!
* Returns true iff this %Timer object is active. An active timer is
* generating timer events.
*/
bool IsRunning() const;
/*!
* Activates this %Timer object. Starts generation of timer event(s).
*/
void Start();
/*!
* Stops this %Timer object, if it is currently active.
*/
void Stop();
/*!
* Returns the number of timer events generated after the last call to
* Start().
*/
unsigned Count() const
{
return count;
}
// -------------------------------------------------------------------------
// Event handlers
//
// void OnTimer( Timer& sender );
/*!
* \defgroup timer_event_handlers Timer Event Handlers
*/
/*!
* Defines the prototype of a <em>timer event handler</em>.
*
* A timer event is generated by an active %Timer object, either at regular
* intervals (periodic timer), or just once when the timer period elapses
* (single-shot timer).
*
* \param sender The control that sends a timer event.
*
* \ingroup timer_event_handlers
*/
typedef void (Control::*timer_event_handler)( Timer& sender );
/*!
* Sets the timer event handler for this %Timer object.
*
* \param handler The timer event handler. Must be a member function of
* the receiver object's class.
*
* \param receiver The control that will receive timer events from this
* %Timer.
*
* \ingroup timer_event_handlers
*/
void OnTimer( timer_event_handler handler, Control& receiver );
private:
timer_event_handler onTimer = nullptr;
unsigned count = 0;
Timer( void* h ) : UIObject( h )
{
}
void* CloneHandle() const override;
friend class TimerEventDispatcher;
};
// ----------------------------------------------------------------------------
} // pcl
#endif // __PCL_BUILDING_PIXINSIGHT_APPLICATION
#endif // __PCL_Timer_h
// ----------------------------------------------------------------------------
// EOF pcl/Timer.h - Released 2022-03-12T18:59:29Z