Working scroll

This commit is contained in:
2020-05-10 21:03:10 +02:00
parent 1e45a78b39
commit c3a71ed4e6
5 changed files with 148 additions and 20 deletions
+5 -4
View File
@@ -4,10 +4,11 @@ uniform sampler2D qt_Texture0;
varying vec2 qt_TexCoord0;
uniform vec2 scale;
void main(void)
{
float c = texture2D(qt_Texture0, qt_TexCoord0).r;
c = c*scale.x + scale.y;
float color = pow(c, 0.4545);
gl_FragColor = vec4(color, color, color, 1.0);
vec4 color = texture2D(qt_Texture0, qt_TexCoord0);
color = color*scale.x + scale.y;
//float color = pow(c, 0.4545);
gl_FragColor = color;
}