Files
tenmon/image.vert
T
2019-11-23 21:11:33 +01:00

12 lines
205 B
GLSL

#version 130
attribute vec2 qt_Vertex;
attribute vec2 qt_MultiTexCoord0;
varying vec2 qt_TexCoord0;
void main(void)
{
gl_Position = vec4(qt_Vertex, 0.0, 1.0);
qt_TexCoord0 = qt_MultiTexCoord0;
}