810 lines
27 KiB
C++
810 lines
27 KiB
C++
// ____ ______ __
|
|
// / __ \ / ____// /
|
|
// / /_/ // / / /
|
|
// / ____// /___ / /___ PixInsight Class Library
|
|
// /_/ \____//_____/ PCL 2.4.23
|
|
// ----------------------------------------------------------------------------
|
|
// pcl/Compression.h - Released 2022-03-12T18:59:29Z
|
|
// ----------------------------------------------------------------------------
|
|
// This file is part of the PixInsight Class Library (PCL).
|
|
// PCL is a multiplatform C++ framework for development of PixInsight modules.
|
|
//
|
|
// Copyright (c) 2003-2022 Pleiades Astrophoto S.L. All Rights Reserved.
|
|
//
|
|
// Redistribution and use in both source and binary forms, with or without
|
|
// modification, is permitted provided that the following conditions are met:
|
|
//
|
|
// 1. All redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
//
|
|
// 2. All redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
//
|
|
// 3. Neither the names "PixInsight" and "Pleiades Astrophoto", nor the names
|
|
// of their contributors, may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission. For written
|
|
// permission, please contact info@pixinsight.com.
|
|
//
|
|
// 4. All products derived from this software, in any form whatsoever, must
|
|
// reproduce the following acknowledgment in the end-user documentation
|
|
// and/or other materials provided with the product:
|
|
//
|
|
// "This product is based on software from the PixInsight project, developed
|
|
// by Pleiades Astrophoto and its contributors (https://pixinsight.com/)."
|
|
//
|
|
// Alternatively, if that is where third-party acknowledgments normally
|
|
// appear, this acknowledgment must be reproduced in the product itself.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY PLEIADES ASTROPHOTO AND ITS CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PLEIADES ASTROPHOTO OR ITS
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, BUSINESS
|
|
// INTERRUPTION; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; AND LOSS OF USE,
|
|
// DATA OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifndef __PCL_Compression_h
|
|
#define __PCL_Compression_h
|
|
|
|
/// \file pcl/Compression.h
|
|
|
|
#include <pcl/Defs.h>
|
|
#include <pcl/Diagnostics.h>
|
|
|
|
#include <pcl/ByteArray.h>
|
|
#include <pcl/ParallelProcess.h>
|
|
#include <pcl/String.h>
|
|
|
|
namespace pcl
|
|
{
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*!
|
|
* \defgroup compression_classes Data Compression Classes
|
|
*/
|
|
|
|
/*!
|
|
* \class Compression
|
|
* \brief Abstract base class of data compression algorithm implementations.
|
|
*
|
|
* %Compression defines a common interface for compression algorithms such as
|
|
* Zlib/deflate, LZ4, LZMA, etc.
|
|
*
|
|
* \ingroup compression_classes
|
|
* \sa ZLibCompression, LZ4Compression, LZ4HCCompression, BloscLZCompression
|
|
*/
|
|
class PCL_CLASS Compression : public ParallelProcess
|
|
{
|
|
public:
|
|
|
|
/*!
|
|
* \struct pcl::Compression::Subblock
|
|
* \brief Compression subblock data.
|
|
*/
|
|
struct Subblock
|
|
{
|
|
ByteArray compressedData; //!< Sub-block compressed data.
|
|
size_type uncompressedSize = 0; //!< size in bytes of the uncompressed subblock.
|
|
uint64 checksum = 0; //!< If non-zero, 64-bit non-cryptographic checksum of the compressed data.
|
|
};
|
|
|
|
/*!
|
|
* \struct pcl::Compression::Performance
|
|
* \brief Compression/decompression performance measurements.
|
|
*/
|
|
struct Performance
|
|
{
|
|
float sizeReduction = 0; //!< Relative size reduction, e.g.: 0.25 for a 25% size reduction.
|
|
double throughput = 0; //!< Compression/decompression rate in MiB per second.
|
|
int numberOfThreads = 0; //!< Number of parallel threads used.
|
|
};
|
|
|
|
/*!
|
|
* A dynamic, ordered list of compression subblocks.
|
|
*/
|
|
typedef Array<Subblock> subblock_list;
|
|
|
|
/*!
|
|
* Default constructor. This object will be initialized with the following
|
|
* parameters:
|
|
*
|
|
* \li Compression level: Use an algorithm-dependent default level to
|
|
* achieve a good compromise between running speed and compression ratio.
|
|
*
|
|
* \li Byte shuffling: Enabled.
|
|
*
|
|
* \li Item size: One byte (which inhibits shuffling).
|
|
*
|
|
* \li Sub-block checksums: Enabled.
|
|
*
|
|
* \li Sub-block size: Use the maximum possible subblock size for each
|
|
* compression algorithm.
|
|
*
|
|
* \li Parallel processing: Enabled to use the maximum possible number of
|
|
* processors.
|
|
*/
|
|
Compression() = default;
|
|
|
|
/*!
|
|
* Copy constructor.
|
|
*/
|
|
Compression( const Compression& ) = default;
|
|
|
|
/*!
|
|
* Copy assignment operator. Returns a reference to this object.
|
|
*/
|
|
Compression& operator =( const Compression& ) = default;
|
|
|
|
/*!
|
|
* Virtual destructor.
|
|
*/
|
|
virtual ~Compression()
|
|
{
|
|
}
|
|
|
|
/*!
|
|
* Returns the name of this data compression algorithm.
|
|
*/
|
|
virtual String AlgorithmName() const = 0;
|
|
|
|
/*!
|
|
* Returns the maximum compression optimization level supported by this
|
|
* algorithm. Higher levels tend to provide higher compression ratios at the
|
|
* cost of more computational work.
|
|
*/
|
|
virtual int MaxCompressionLevel() const = 0;
|
|
|
|
/*!
|
|
* Returns the default compression optimization level for this algorithm.
|
|
* The returned value represents a good compromise between execution speed
|
|
* and compression ratio.
|
|
*/
|
|
virtual int DefaultCompressionLevel() const = 0;
|
|
|
|
/*!
|
|
* Returns the current compression optimization level.
|
|
*
|
|
* See SetCompressionLevel() for more information.
|
|
*/
|
|
int CompressionLevel() const
|
|
{
|
|
return m_compressionLevel;
|
|
}
|
|
|
|
/*!
|
|
* Sets an algorithm-dependent compression optimization level.
|
|
*
|
|
* Higher levels tend to provide higher compression ratios at the cost of
|
|
* more computational work. If zero or a negative value is specified, the
|
|
* compression routines will select a default level automatically to achieve
|
|
* a good compromise between speed and compression ratio for each
|
|
* compression algorithm.
|
|
*/
|
|
void SetCompressionLevel( int level )
|
|
{
|
|
m_compressionLevel = Range( level, 0, MaxCompressionLevel() );
|
|
}
|
|
|
|
/*!
|
|
* Sets the default compression optimization level for this compression
|
|
* algorithm.
|
|
*
|
|
* This function is a shortcut for SetCompressionLevel( 0 ). The default
|
|
* compression level attempts to achieve a good compromise between speed and
|
|
* compression ratio for each compression algorithm.
|
|
*/
|
|
void SetDefaultCompressionLevel()
|
|
{
|
|
SetCompressionLevel( 0 );
|
|
}
|
|
|
|
/*!
|
|
* Returns true iff byte shuffling is currently enabled for this
|
|
* %Compression object.
|
|
*
|
|
* See EnableByteShuffling() for more information.
|
|
*/
|
|
bool ByteShufflingEnabled() const
|
|
{
|
|
return m_byteShuffle;
|
|
}
|
|
|
|
/*!
|
|
* Enables byte shuffling for this %Compression object.
|
|
*
|
|
* Enable this option to pre-process the data with a byte shuffling routine
|
|
* before compression. The byte shuffle algorithm reorganizes the data in a
|
|
* clever way that can greatly improve compression ratios, especially for
|
|
* data with high \e locality (or data containing similar values close
|
|
* together), such as most scientific and observational data. This option
|
|
* can be particularly efficient for compression of data structured as
|
|
* contiguous sequences of 16-bit, 32-bit and 64-bit numbers, such as most
|
|
* images processed with PixInsight. For 8-bit data, byte shuffling is a
|
|
* no-op and is hence ignored. Byte shuffling is enabled by default.
|
|
*/
|
|
void EnableByteShuffling( bool enable = true )
|
|
{
|
|
m_byteShuffle = enable;
|
|
}
|
|
|
|
/*!
|
|
* Disables byte shuffling for this %Compression object.
|
|
*
|
|
* Equivalent to EnableByteShuffling( !disable ).
|
|
*/
|
|
void DisableByteShuffling( bool disable = true )
|
|
{
|
|
EnableByteShuffling( !disable );
|
|
}
|
|
|
|
/*!
|
|
* Returns the current item size for shuffling.
|
|
*
|
|
* This is the length in bytes of an element in the uncompressed data, used
|
|
* by the byte shuffling algorithm. See EnableByteShuffling() for more
|
|
* information.
|
|
*/
|
|
size_type ItemSize() const
|
|
{
|
|
return m_itemSize;
|
|
}
|
|
|
|
/*!
|
|
* Sets the item size for shuffling.
|
|
*
|
|
* \a itemSize is the length in bytes of a data item for the byte shuffling
|
|
* algorithm. See EnableByteShuffling() for more information.
|
|
*/
|
|
void SetItemSize( size_type itemSize )
|
|
{
|
|
m_itemSize = uint8( Range( itemSize, size_type( 1 ), size_type( 128 ) ) );
|
|
}
|
|
|
|
/*!
|
|
* Returns the current compression subblock size in bytes.
|
|
*
|
|
* See SetSubblockSize() for more information.
|
|
*/
|
|
size_type SubblockSize() const
|
|
{
|
|
return m_subblockSize;
|
|
}
|
|
|
|
/*!
|
|
* Sets the compression subblock size.
|
|
*
|
|
* The specified \a size is the length in bytes of a compression subblock.
|
|
* If a value of zero is specified, the effective block size will be the
|
|
* maximum possible for this compression algorithm (for example, slightly
|
|
* less than 4 GiB for zlib/deflate and slightly less than 2 GiB for LZ4 and
|
|
* BloscLZ). The number of elements in the arrays returned by the Compress()
|
|
* family of functions will depend on this value.
|
|
*/
|
|
void SetSubblockSize( size_type size )
|
|
{
|
|
m_subblockSize = Range( size, size_type( 0 ), MaxBlockSize() );
|
|
}
|
|
|
|
/*!
|
|
* Returns true iff subblock checksums are currently enabled for this
|
|
* %Compression object.
|
|
*
|
|
* See EnableChecksums() for more information.
|
|
*/
|
|
bool ChecksumsEnabled() const
|
|
{
|
|
return m_checksums;
|
|
}
|
|
|
|
/*!
|
|
* Enables subblock checksums for this %Compression object.
|
|
*
|
|
* When this option is enabled, a non-cryptographic checksum is computed for
|
|
* each compressed subblock and stored along with the subblock data. These
|
|
* checksums are computed again before decompression and compared with the
|
|
* stored values. This guarantees that the compressed data have not been
|
|
* altered.
|
|
*
|
|
* In current versions of PixInsight, the xxHash algorithm (64-bit version)
|
|
* is used for compressed subblock checksums. xxHash is an extremely fast
|
|
* hashing function, so its impact on compression/decompression speed is
|
|
* negligible. See the pcl::Hash64() function for details.
|
|
*/
|
|
void EnableChecksums( bool enable = true )
|
|
{
|
|
m_checksums = enable;
|
|
}
|
|
|
|
/*!
|
|
* Disables subblock checksums for this %Compression object.
|
|
*
|
|
* Equivalent to EnableChecksums( !disable ).
|
|
*/
|
|
void DisableChecksums( bool disable = true )
|
|
{
|
|
EnableChecksums( !disable );
|
|
}
|
|
|
|
/*!
|
|
* Compresses a data block.
|
|
*
|
|
* \param data Starting address of the data block to be compressed.
|
|
*
|
|
* \param size Length in bytes of the data block to be compressed.
|
|
*
|
|
* \param perf If non-null, pointer to a Performance structure where
|
|
* performance data will be provided.
|
|
*
|
|
* Returns a dynamic array of compressed subblocks. Each array element is a
|
|
* Subblock structure with the compressed data, the uncompressed length in
|
|
* bytes, and an optional checksum. If compression succeeds, the returned
|
|
* array will have at least one element.
|
|
*
|
|
* If the specified \a size is zero, or if one or more subblocks are not
|
|
* compressible with this algorithm, this function returns an empty array.
|
|
*
|
|
* This function can only throw an exception if the specified \a data
|
|
* pointer is null, or in the event of an out-of-memory condition.
|
|
*/
|
|
subblock_list Compress( const void* data, size_type size, Performance* perf = nullptr ) const;
|
|
|
|
/*!
|
|
* Compression of a direct container with contiguous storage.
|
|
*
|
|
* \param data Reference to a direct container with contiguous storage
|
|
* and PCL container semantics. Meaningful Begin() and Size()
|
|
* member functions are required. Typically, the ByteArray
|
|
* class is used, although any array-like direct container
|
|
* class is appropriate, including Array, String, Vector and
|
|
* Matrix, among others.
|
|
*
|
|
* \param perf If non-null, pointer to a Performance structure where
|
|
* performance data will be provided.
|
|
*
|
|
* Returns a dynamic array of compressed subblocks. Each array element is a
|
|
* Subblock structure with the compressed data, the uncompressed length in
|
|
* bytes, and an optional checksum. If compression succeeds, the returned
|
|
* array will have at least one element.
|
|
*
|
|
* If the specified container is empty, or if one or more subblocks are not
|
|
* compressible with this algorithm, this function returns an empty array.
|
|
*
|
|
* This function can only throw an exception in the event of an
|
|
* out-of-memory condition.
|
|
*/
|
|
template <class C>
|
|
subblock_list Compress( const C& data, Performance* perf = nullptr ) const
|
|
{
|
|
return Compress( data.Begin(), data.Size(), perf );
|
|
}
|
|
|
|
/*!
|
|
* Decompression of a set of compressed subblocks.
|
|
*
|
|
* \param data Starting address of the output uncompressed data block.
|
|
*
|
|
* \param maxSize Maximum space in bytes available at \a data. Must be
|
|
* equal to or larger than the total uncompressed size.
|
|
*
|
|
* \param subblocks Reference to a dynamic array of compressed subblocks.
|
|
* The specified array should be the result of a previous
|
|
* call to one of the Compress() functions for this
|
|
* algorithm. This object must have coherent ItemSize()
|
|
* and ByteShufflingEnabled() properties to match the ones
|
|
* used when the data was compressed.
|
|
*
|
|
* \param perf If non-null, pointer to a Performance structure where
|
|
* performance data will be provided.
|
|
*
|
|
* Upon successful completion, the uncompressed data will be available in
|
|
* the specified output \a data block, and the function will return the
|
|
* length in bytes of the uncompressed data (necessarily smaller than or
|
|
* equal to \a maxSize).
|
|
*
|
|
* In the event of errors, such as invalid or corrupted data, uncompressed
|
|
* block or subblock size mismatch, or an out-of-memory condition, this
|
|
* function throws an Error exception. In such case the data possibly stored
|
|
* in the output \a data buffer will be invalid.
|
|
*/
|
|
size_type Uncompress( void* data, size_type maxSize,
|
|
const subblock_list& subblocks, Performance* perf = nullptr ) const;
|
|
|
|
/*!
|
|
* Decompression of a set of compressed subblocks.
|
|
*
|
|
* \param subblocks Reference to a dynamic array of compressed subblocks.
|
|
* The specified array should be the result of a previous
|
|
* call to one of the Compress() functions for this
|
|
* algorithm. This object must have coherent ItemSize()
|
|
* and ByteShufflingEnabled() properties to match the ones
|
|
* used when the data was compressed.
|
|
*
|
|
* \param perf If non-null, pointer to a Performance structure where
|
|
* performance data will be provided.
|
|
*
|
|
* Returns the uncompressed data as a ByteArray object.
|
|
*
|
|
* In the event of errors, such as invalid or corrupted data, uncompressed
|
|
* block or subblock size mismatch, or an out-of-memory condition, this
|
|
* function throws an Error exception.
|
|
*/
|
|
ByteArray Uncompress( const subblock_list& subblocks, Performance* perf = nullptr ) const
|
|
{
|
|
size_type uncompressedSize = 0;
|
|
for ( const Subblock& subblock : subblocks )
|
|
uncompressedSize += subblock.uncompressedSize;
|
|
ByteArray data( uncompressedSize );
|
|
(void)Uncompress( data.Begin(), uncompressedSize, subblocks, perf );
|
|
return data;
|
|
}
|
|
|
|
/*!
|
|
* Decompression of a compressed data block stored in a ByteArray object.
|
|
* Returns the uncompressed data as a ByteArray.
|
|
*
|
|
* See the Uncompress( const subblock_list&, Performance* ) const member
|
|
* function for more information.
|
|
*/
|
|
ByteArray Uncompress( const ByteArray& compressedData,
|
|
size_type uncompressedSize, Performance* perf = nullptr ) const
|
|
{
|
|
Subblock subblock;
|
|
subblock.compressedData = compressedData;
|
|
subblock.uncompressedSize = uncompressedSize;
|
|
return Uncompress( subblock_list() << subblock, perf );
|
|
}
|
|
|
|
private:
|
|
|
|
int m_compressionLevel = 0; // 0 = use codec's default
|
|
size_type m_subblockSize = 0; // 0 = use largest possible subblocks
|
|
uint8 m_itemSize = 1;
|
|
bool m_byteShuffle = true;
|
|
bool m_checksums = true;
|
|
|
|
protected:
|
|
|
|
/*!
|
|
* Returns the length in bytes of the smallest contiguous data block that
|
|
* can be compressed with this algorithm.
|
|
*/
|
|
virtual size_type MinBlockSize() const = 0;
|
|
|
|
/*!
|
|
* Returns the length in bytes of the largest contiguous data block that can
|
|
* be compressed with this algorithm.
|
|
*/
|
|
virtual size_type MaxBlockSize() const = 0;
|
|
|
|
/*!
|
|
* Returns the maximum length in bytes of the contiguous block necessary to
|
|
* compress a contiguous block of the specified \a size in bytes.
|
|
*/
|
|
virtual size_type MaxCompressedBlockSize( size_type size ) const = 0;
|
|
|
|
/*!
|
|
* Compression of a contiguous block starting at \a inputData with
|
|
* \a inputSize length in bytes, using the specified compression \a level.
|
|
* The compressed data will be written as a contiguous block starting at
|
|
* \a outputData, with length smaller than or equal to \a outputSize.
|
|
* Returns the number of bytes written to \a outputData, or zero if the data
|
|
* are not compressible.
|
|
*/
|
|
virtual size_type CompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize, int level ) const = 0;
|
|
|
|
/*!
|
|
* Decompression of a contiguous compressed block starting at \a inputData
|
|
* with \a inputSize length in bytes. The uncompressed data will be written
|
|
* as a contiguous block starting at \a outputData, with length equal to
|
|
* \a outputSize. Returns the number of bytes written to \a outputData,
|
|
* which should be equal to \a outputSize, or smaller in the event of error.
|
|
*/
|
|
virtual size_type UncompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize ) const = 0;
|
|
|
|
/*!
|
|
* Byte shuffling algorithm applied to \a size bytes starting at \a data,
|
|
* with element length \a itemSize in bytes. Returns the shuffled data as a
|
|
* ByteArray object.
|
|
*/
|
|
static ByteArray Shuffle( const uint8* data, size_type size, size_type itemSize )
|
|
{
|
|
ByteArray shuffled( size );
|
|
if ( size > 0 && data != nullptr )
|
|
{
|
|
size_type numberOfItems = size / itemSize;
|
|
ByteArray::iterator s = shuffled.Begin();
|
|
for ( size_type j = 0; j < itemSize; ++j )
|
|
{
|
|
ByteArray::const_iterator u = data + j;
|
|
for ( size_type i = 0; i < numberOfItems; ++i, ++s, u += itemSize )
|
|
*s = *u;
|
|
}
|
|
::memcpy( s, data + numberOfItems*itemSize, size % itemSize );
|
|
}
|
|
return shuffled;
|
|
}
|
|
|
|
/*!
|
|
* Reverse byte shuffling algorithm (or \e unshuffling) applied to \a size
|
|
* bytes starting at \a data, with element length \a itemSize in bytes.
|
|
* Returns the unshuffled data as a ByteArray object.
|
|
*/
|
|
static ByteArray Unshuffle( const uint8* data, size_type size, size_type itemSize )
|
|
{
|
|
ByteArray unshuffled( size );
|
|
if ( size > 0 && data != nullptr )
|
|
{
|
|
size_type numberOfItems = size / itemSize;
|
|
ByteArray::const_iterator s = data;
|
|
for ( size_type j = 0; j < itemSize; ++j )
|
|
{
|
|
ByteArray::iterator u = unshuffled.At( j );
|
|
for ( size_type i = 0; i < numberOfItems; ++i, ++s, u += itemSize )
|
|
*u = *s;
|
|
}
|
|
::memcpy( unshuffled.At( numberOfItems*itemSize ), s, size % itemSize );
|
|
}
|
|
return unshuffled;
|
|
}
|
|
|
|
/*!
|
|
* In-place reverse byte shuffling algorithm (or \e unshuffling) applied to
|
|
* \a size bytes starting at \a data, with element length \a itemSize in
|
|
* bytes.
|
|
*/
|
|
static void InPlaceUnshuffle( uint8* data, size_type size, size_type itemSize )
|
|
{
|
|
if ( size > 0 && data != nullptr )
|
|
{
|
|
const ByteArray shuffled( data, data+size );
|
|
size_type numberOfItems = size / itemSize;
|
|
ByteArray::const_iterator s = shuffled.Begin();
|
|
for ( size_type j = 0; j < itemSize; ++j )
|
|
{
|
|
ByteArray::iterator u = data + j;
|
|
for ( size_type i = 0; i < numberOfItems; ++i, ++s, u += itemSize )
|
|
*u = *s;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
* Helper function to throw an error message with inclusion of the algorithm
|
|
* name.
|
|
*/
|
|
void Throw( const String& errorMessage ) const;
|
|
|
|
friend class PCL_CompressionEngine;
|
|
friend class PCL_DecompressionEngine;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*!
|
|
* \class ZLibCompression
|
|
* \brief Implementation of the ZLib/Deflate compression algorithm.
|
|
*
|
|
* This class implements the deflate lossless compression algorithm in the
|
|
* standard zlib format. This is the default PixInsight/XISF compression codec.
|
|
*
|
|
* The underlying implementation in the PixInsight core application is the
|
|
* well-known zlib library written by Jean-Loup Gailly and Mark Adler.
|
|
*
|
|
* \b References
|
|
*
|
|
* \li Jean-Loup Gailly, L. Peter Deutsch (1996), RFC 1950: <em>ZLIB Compressed
|
|
* Data Format Specification version 3.3</em>
|
|
*
|
|
* \li Jean-Loup Gailly, L. Peter Deutsch (1996), RFC 1951: <em>DEFLATE
|
|
* Compressed Data Format Specification version 1.3</em>
|
|
*
|
|
* \li Greg Roelofs, Mark Adler, Zlib Home Site: http://www.zlib.net/
|
|
*
|
|
* \ingroup compression_classes
|
|
* \sa Compression, LZ4Compression, LZ4HCCompression, BloscLZCompression
|
|
*/
|
|
class PCL_CLASS ZLibCompression : public Compression
|
|
{
|
|
public:
|
|
|
|
/*!
|
|
* Returns the name of this data compression algorithm (ZLib).
|
|
*/
|
|
String AlgorithmName() const override
|
|
{
|
|
return "ZLib";
|
|
}
|
|
|
|
/*!
|
|
*/
|
|
int MaxCompressionLevel() const override;
|
|
|
|
/*!
|
|
*/
|
|
int DefaultCompressionLevel() const override;
|
|
|
|
|
|
private:
|
|
|
|
/*!
|
|
*/
|
|
size_type MinBlockSize() const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type MaxBlockSize() const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type MaxCompressedBlockSize( size_type size ) const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type CompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize, int level ) const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type UncompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize ) const override;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*!
|
|
* \class LZ4Compression
|
|
* \brief Implementation of the LZ4 compression algorithm.
|
|
*
|
|
* This class implements the LZ4 compression algorithm by Yann Collet.
|
|
*
|
|
* LZ4 is a lossless data compression algorithm focused on compression and
|
|
* decompression speed.
|
|
*
|
|
* The underlying implementation in the PixInsight core application is the
|
|
* reference implementation by Yann Collet, which has been released under a New
|
|
* BSD license.
|
|
*
|
|
* \b References
|
|
*
|
|
* \li LZ4 source code repository: https://github.com/Cyan4973/lz4
|
|
*
|
|
* \li LZ4 website: http://cyan4973.github.io/lz4/
|
|
*
|
|
* \ingroup compression_classes
|
|
* \sa Compression, LZ4HCCompression, ZLibCompression, BloscLZCompression
|
|
*/
|
|
class PCL_CLASS LZ4Compression : public Compression
|
|
{
|
|
public:
|
|
|
|
/*!
|
|
* Returns the name of this data compression algorithm (LZ4-HC).
|
|
*/
|
|
String AlgorithmName() const override
|
|
{
|
|
return "LZ4";
|
|
}
|
|
|
|
/*!
|
|
*/
|
|
int MaxCompressionLevel() const override;
|
|
|
|
/*!
|
|
*/
|
|
int DefaultCompressionLevel() const override;
|
|
|
|
|
|
private:
|
|
|
|
/*!
|
|
*/
|
|
size_type MinBlockSize() const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type MaxBlockSize() const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type MaxCompressedBlockSize( size_type size ) const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type CompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize, int level ) const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type UncompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize ) const override;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*!
|
|
* \class LZ4HCCompression
|
|
* \brief Implementation of the LZ4-HC compression algorithm.
|
|
*
|
|
* This class implements the LZ4 compression algorithm (high compression
|
|
* variant) by Yann Collet.
|
|
*
|
|
* LZ4 is a lossless data compression algorithm focused on compression and
|
|
* decompression speed.
|
|
*
|
|
* The underlying implementation in the PixInsight core application is the
|
|
* reference implementation by Yann Collet, which has been released under a New
|
|
* BSD license.
|
|
*
|
|
* \b References
|
|
*
|
|
* \li LZ4 source code repository: https://github.com/Cyan4973/lz4
|
|
*
|
|
* \li LZ4 website: http://cyan4973.github.io/lz4/
|
|
*
|
|
* \ingroup compression_classes
|
|
* \sa Compression, LZ4Compression, ZLibCompression, BloscLZCompression
|
|
*/
|
|
class PCL_CLASS LZ4HCCompression : public Compression
|
|
{
|
|
public:
|
|
|
|
/*!
|
|
* Returns the name of this data compression algorithm (LZ4-HC).
|
|
*/
|
|
String AlgorithmName() const override
|
|
{
|
|
return "LZ4-HC";
|
|
}
|
|
|
|
/*!
|
|
*/
|
|
int MaxCompressionLevel() const override;
|
|
|
|
/*!
|
|
*/
|
|
int DefaultCompressionLevel() const override;
|
|
|
|
|
|
private:
|
|
|
|
/*!
|
|
*/
|
|
size_type MinBlockSize() const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type MaxBlockSize() const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type MaxCompressedBlockSize( size_type size ) const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type CompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize, int level ) const override;
|
|
|
|
/*!
|
|
*/
|
|
size_type UncompressBlock( void* outputData, size_type outputSize,
|
|
const void* inputData, size_type inputSize ) const override;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
} // pcl
|
|
|
|
#endif // __PCL_Compression_h
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// EOF pcl/Compression.h - Released 2022-03-12T18:59:29Z
|